Class Library: Animist
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Animists are a Hibernian primary spellcasting class that has an affinity with plants. They are able to animate plant life and other natural phenomena (phosphorescence, etc.) and use it to craft spells that damage their opponents.
Animists are a pure spellcasting pet class that has pets that perform specific tasks in different ways. For example, they have "bomber" pets that are generated, float quickly to their target, and then explode. They also have "turrets", which are stationary pets that cast different damaging spells on any enemy that comes into range. Animists can have several turrets simultaneously, depending on their level.
To become an Animist, characters must join the Path of Affinity. Affinity classes strive to become one with nature. This differs from other Hibernian nature classes (Bard, Warden, Druid), in that those classes feel they need to protect nature, while those on the Path of Affinity try to BECOME nature.
SPELLS
ARBOREAL PATH
Shield (AF)
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||||||
Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1
|
Grove's Protection |
Self
|
3.0s/20 minutes/0s
|
|
13 af | 2 |
3
|
Grove's Buffer |
Self
|
3.0s/20 minutes/0s
|
|
22 af | 3 |
5
|
Grove's Defense |
Self
|
3.0s/20 minutes/0s
|
|
32 af | 4 |
9
|
Grove's Guard |
Self
|
3.0s/20 minutes/0s
|
|
51 af | 6 |
13
|
Grove's Shield |
Self
|
3.0s/20 minutes/0s
|
|
71 af | 8 |
18
|
Grove's Refuge |
Self
|
3.0s/20 minutes/0s
|
|
95 af | 11 |
24
|
Grove's Armor |
Self
|
3.0s/20 minutes/0s
|
|
124 af | 15 |
31
|
Grove's Ward |
Self
|
3.0s/20 minutes/0s
|
|
158 af | 19 |
40
|
Grove's Sanctuary |
Self
|
3.0s/20 minutes/0s
|
|
201 af | 25 |
50
|
Grove's Aegis |
Self
|
3.0s/20 minutes/0s
|
|
250 af | 33 |
Damage Shield | ||||||
Anyone that hits the target with a melee attack is damaged by this protective shield. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
7
|
Thorns of Retribution |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 1.2 DPS | 5 |
10
|
Grove's Anguish |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 1.5 DPS | 6 |
14
|
Wood's Vengeance |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 1.9 DPS | 9 |
21
|
Forest's Revenge |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 2.5 DPS | 13 |
30
|
Earthspirit's Ire |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 3.3 DPS | 19 |
39
|
Nature's Retaliation |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 4.1 DPS | 25 |
48
|
Nature's Heart of Wrath |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 4.9 DPS | 31 |
Lifedrain | ||||||
Target is damaged, and a portion of the damage is used to heal the caster. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Threshing the Chaff |
Enemy
|
2.5s/0/0s
|
1500 range
|
9 damage (Energy), 30% returned as health | 2 |
4
|
Natural Selection |
Enemy
|
2.5s/0/0s
|
1500 range
|
17 damage (Energy), 30% returned as health | 3 |
6
|
Culling the Weak |
Enemy
|
2.5s/0/0s
|
1500 range
|
25 damage (Energy), 30% returned as health | 4 |
8
|
Survival of the Fittest |
Enemy
|
2.5s/0/0s
|
1500 range
|
33 damage (Energy), 30% returned as health | 5 |
12
|
Strength of the Defender |
Enemy
|
2.5s/0/0s
|
1500 range
|
45 damage (Energy), 30% returned as health | 8 |
16
|
Right of Life |
Enemy
|
2.5s/0/0s
|
1500 range
|
61 damage (Energy), 30% returned as health | 10 |
22
|
Enemy's Debt |
Enemy
|
2.5s/0/0s
|
1500 range
|
80 damage (Energy), 30% returned as health | 13 |
28
|
Force of Nature |
Enemy
|
2.5s/0/0s
|
1500 range
|
104 damage (Energy), 40% returned as health | 17 |
35
|
Cycle of Life |
Enemy
|
2.5s/0/0s
|
1500 range
|
128 damage (Energy), 40% returned as health | 22 |
45
|
Cycle of Death |
Enemy
|
2.5s/0/0s
|
1500 range
|
164 damage (Energy), 50% returned as health | 29 |
ARBOREAL MASTERY
Bomber (Damage) | ||||||
Spell creates a "bomber" which flies to the target and then explodes, causing damage. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1 | Spirit of Anger |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
5 damage (Body) | 2 |
3 | Spirit of Ire |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
16 damage (Body) | 3 |
6 | Spirit of Outrage |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
31 damage (Body) | 4 |
8 | Spirit of Aggravation |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
41 damage (Body) | 5 |
12 | Spirit of Enmity |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
56 damage (Body) | 8 |
16 | Spirit of Rage |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
77 damage (Body) | 10 |
22 | Spirit of Wrath |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
102 damage (Body) | 13 |
30 | Spirit of Fury |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
137 damage (Body) | 19 |
39 | Spirit of Vengeance |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
183 damage (Body) | 25 |
48 | Spirit of Hatred |
Enemy
|
2.8s/20 seconds/0s
|
1500 range
|
225 damage (Body) | 31 |
Bomber (AOE Damage) | ||||||
Spell creates a "bomber" which flies to the target and then explodes, causing damage over a given area. The damage done diminishes the further away from the bomber's target. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
14 | Circle of Anger |
Enemy
|
2.8s/20 seconds/0s
|
1500 / 350
|
51 damage (Body) | 9 |
20 | Circle of Enmity |
Enemy
|
2.8s/20 seconds/0s
|
1500 / 350
|
72 damage (Body) | 12 |
27 | Circle of Fury |
Enemy
|
2.8s/20 seconds/0s
|
1500 / 350
|
99 damage (Body) | 17 |
34 | Circle of Wrath |
Enemy
|
2.8s/20 seconds/0s
|
1500/ 350
|
123 damage (Body) | 21 |
42 | Circle of Rage |
Enemy
|
2.8s/20 seconds/0s
|
1500 / 350
|
151 damage (Body) | 27 |
50 | Circle of Vengeance |
Enemy
|
2.8s/20 seconds/0s
|
1500 / 350
|
178 damage (Body) | 33 |
Fire and Forget Turret (Root) | ||||||
Turret which, while active, attempts to immobilize all hostile targets within its range. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
7 | Tangler Sapling |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
Rooted (Body) | 13 |
21 | Tangler Youngling |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
Rooted (Body) | 35 |
29 | Tangler Youth |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
Rooted (Body) | 43 |
36 | Tangler |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
Rooted (Body) | 51 |
43 | Aged Tangler |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
Rooted (Body) | 58 |
49 | Elder Tangler |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
Rooted (Body) | 64 |
Controllable Turret (Damage) | ||||||
Turret which acts as a pet, controllable by the caster. This turret casts spells which do direct damage. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5 | Forest's Servant |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
26 damage (Body) | 10 |
9 | Forest's Companion |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
46 damage (Body) | 16 |
11 | Forest's Compatriot |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
51 damage (Body) | 20 |
18 | Forest's Aid |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
87 damage (Body) | 30 |
24 | Forest's Sentry |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
112 damage (Body) | 37 |
35 | Forest's Bulwark |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
163 damage (Body) | 50 |
44 | Forest's Protector |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
204 damage (Body) | 59 |
CREEPING PATH
Release Pets | ||||||
Allows the caster to release all pets he/she may have control over in one clump. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
4 | Release Clump |
Turret
|
0s/0/0s
|
4000/500
|
Releases all owned turrets in the area of effect. | 3 |
Debuff (Constitution) | ||||||
Target's Constitution is lowered, which lowers their total available hit points. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
12 | Sap Strength |
Enemy
|
0s/30 seconds/5s
|
1500 range
|
-19 Con | 6 |
18 | Bleed Strength |
Enemy
|
0s/30 seconds/5s
|
1500 range
|
-24 Con | 9 |
23 | Subvert Strength |
Enemy
|
0s/30 seconds/5s
|
1500 range
|
-28 Con | 11 |
30 | Exhaust Strength |
Enemy
|
0s/30 seconds/5s
|
1500 range
|
-34 Con | 14 |
37 | Sap Might |
Enemy
|
0s/30 seconds/5s
|
1500 range
|
-39 Con | 18 |
46 | Bleed Might |
Enemy
|
0s/30 seconds/5s
|
1500 range
|
-46 Con | 22 |
Damage and Debuff | ||||||
Target takes damage. Damage done is of the spell's given damage type. Target also has its resistance to that spell lowered slightly, which will make subsequent spells do more damage. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1 | Wisp Heat |
Enemy
|
2.8s/60 seconds/0s
|
1500 range
|
5 damage (Body), 10% Body Resistance Debuff | 2 |
3 | Wisp Glow |
Enemy
|
2.8s/60 seconds/0s
|
1500 range
|
13 damage (Body), 10% Body Resistance Debuff | 3 |
7 | Wisp Spark |
Enemy
|
2.8s/60 seconds/0s
|
1500 range
|
29 damage (Body), 10% Body Resistance Debuff | 5 |
10 | Wisp Fire |
Enemy
|
2.8s/60 seconds/0s
|
1500 range
|
37 damage (Body), 10% Body Resistance Debuff | 6 |
15 | Wisp Flame |
Enemy
|
2.8s/60 seconds/0s
|
1500 range
|
57 damage (Body), 10% Body Resistance Debuff | 9 |
20 | Wisp Blaze |
Enemy
|
2.8s/60 seconds/0s
|
1500 range
|
73 damage (Body), 10% Body Resistance Debuff | 12 |
27 | Wisp Flare |
Enemy
|
2.8s/60 seconds/0s
|
1500 range
|
100 damage (Body), 10% Body Resistance Debuff | 17 |
34 | Wisp Pyre |
Enemy
|
2.8s/60 seconds/0s
|
1500 range
|
124 damage (Body), 10% Body Resistance Debuff | 21 |
44 | Wisp Inferno |
Enemy
|
2.8s/60 seconds/0s
|
1500 range
|
159 damage (Body), 10% Body Resistance Debuff | 28 |
Root | ||||||
Target is effectively immobilized (loses 99% of possible movement speed) for the duration of the spell. If any damage is done to the target, the spell will break. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
8 | Spreading Vines |
Enemy
|
2.5s/16 seconds/0s
|
1500 range
|
Rooted (Body) | 4 |
13 | Ripening Vines |
Enemy
|
2.5s/23 seconds/0s
|
1500 range
|
Rooted (Body) | 6 |
19 | Expanding Vines |
Enemy
|
2.5s/31 seconds/0s
|
1500 range
|
Rooted (Body) | 9 |
26 | Branching Vines |
Enemy
|
2.5s/41 seconds/0s
|
1500 range
|
Rooted (Body) | 12 |
31 | Growing Vines |
Enemy
|
2.5s/48 seconds/0s
|
1500 range
|
Rooted (Body) | 15 |
40 | Shooting Vines |
Enemy
|
2.5s/1 minute 1 second/0s
|
1500 range
|
Rooted (Body) | 20 |
49 | Rampant Vines |
Enemy
|
2.5s/1 minute 13 seconds/0s
|
1500 range
|
Rooted (Body) | 25 |
Fire and Forget Turret (Damage) | ||||||
Turret which, while active, casts damage spells at all hostile targets within its range. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5 | Forest's Advocate |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
21 damage (Body) | 10 |
9 | Forest's Emissary |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
37 damage (Body) | 16 |
16 | Forest's Essence |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
61 damage (Body) | 27 |
21 | Forest's Spirit |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
76 damage (Body) | 34 |
28 | Forest's Heart |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
104 damage (Body) | 42 |
35 | Forest's Soul |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
128 damage (Body) | 50 |
43 | Forest's Incarnation |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
155 damage (Body) | 58 |
50 | Forest's Core |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
179 damage (Body) | 65 |
Resist Debuff (Pet PBAOE) | ||||||
Target's resists are decreased by the listed amount. This spell is centered on one of your existing turrets. Spell affects all mobs in the immediate radius. Only usable in PVE zones. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
29 | Fungal Potency |
Enemy
|
2.0s/60/0s
|
350 radius
|
Spells against this target are 15% more effective | 0 |
CREEPING MASTERY
Absorption Debuff (AOE) | ||||||
Target's armor absorption (ABS) is lowered, allowing them to be more easily damaged in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5 | Dancing Spark |
Enemy
|
2.0s/1 minute/0s
|
1500 / 350
|
5% ABS Debuff | 4 |
10 | Dancing Gleam |
Enemy
|
2.0s/1 minute/0s
|
1500 / 350
|
7% ABS Debuff | 6 |
16 | Dancing Glint |
Enemy
|
2.0s/1 minute/0s
|
1500 / 350
|
9% ABS Debuff | 10 |
24 | Dancing Flame |
Enemy
|
2.0s/1 minute/0s
|
1500 / 350
|
11% ABS Debuff | 15 |
33 | Dancing Light |
Enemy
|
2.0s/1 minute/0s
|
1500 / 350
|
13% ABS Debuff | 21 |
43 | Dancing Flare |
Enemy
|
2.0s/1 minute/0s
|
1500 / 350
|
15% ABS Debuff | 27 |
Root (AOE) | ||||||
Target is effectively immobilized (loses 99% of possible movement speed) for the duration of the spell. If any damage is done to the target, the spell will break. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
12 | Constraining Spirit |
Enemy
|
2.0s/32 seconds/0s
|
1500 / 350
|
Rooted (Body) | 8 |
18 | Entangling Spirit |
Enemy
|
2.0s/41 seconds/0s
|
1500 / 350
|
Rooted (Body) | 11 |
26 | Grasping Spirit |
Enemy
|
2.0s/52 seconds/0s
|
1500 / 350
|
Rooted (Body) | 16 |
34 | Constricting Spirit |
Enemy
|
2.0s/1 minute 3 seconds/0s
|
1500 / 350
|
Rooted (Body) | 21 |
44 | Binding Spirit |
Enemy
|
2.0s/1 minute 15 seconds/0s
|
1500 / 350
|
Rooted (Body) | 28 |
Fire and Forget Turret (Debuff Damage) | ||||||
Turret which, while active, casts spells that reduce the target's melee damage (DPS) at all hostile targets within its range. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1 | Spore Spewer |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
5% Melee Damage Debuff, 1 minute duration | 3 |
4 | Spore Secreter |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
7% Melee Damage Debuff, 1 minute duration | 8 |
9 | Spore Ejector |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
9% Melee Damage Debuff, 1 minute duration | 16 |
14 | Spore Emitter |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
11% Melee Damage Debuff, 1 minute duration | 24 |
19 | Spore Vent |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
13% Melee Damage Debuff, 1 minute duration | 31 |
28 | Spore Jet |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
15% Melee Damage Debuff, 1 minute duration | 42 |
37 | Spore Erupter |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
17% Melee Damage Debuff, 1 minute duration | 52 |
46 | Spore Cannon |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
20% Melee Damage Debuff, 1 minute duration | 61 |
Fire and Forget Turret (Pulsing PBAOE Damage Debuff) | ||||||
Turret which, while active, casts a pulsing AOE spell around it which debuffs the melee damage (DPS) of all hostile targets within its range. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
3 | Sporespawn Seedling |
Ground Target
|
5.0s/2 minutes/0s
|
1000 / 350
|
5% Melee Damage Debuff, 15 second duration | 7 |
8 | Sporespawn Sapling |
Ground Target
|
5.0s/2 minutes/0s
|
1000/ 350
|
7% Melee Damage Debuff, 15 second duration | 15 |
15 | Sporespawn Youngling |
Ground Target
|
5.0s/2 minutes/0s
|
1000 / 350
|
9% Melee Damage Debuff, 15 second duration | 25 |
25 | Sporespawn Youth |
Ground Target
|
5.0s/2 minutes/0s
|
1000 / 350
|
11% Melee Damage Debuff, 15 second duration | 39 |
35 | Sporespawn |
Ground Target
|
5.0s/2 minutes/0s
|
1000 / 350
|
13% Melee Damage Debuff, 15 second duration | 50 |
41 | Aged Sporespawn |
Ground Target
|
5.0s/2 minutes/0s
|
1000 / 350
|
15% Melee Damage Debuff, 15 second duration | 56 |
50 | Elder Sporespawn |
Ground Target
|
5.0s/2 minutes/0s
|
1000 / 350
|
17% Melee Damage Debuff, 15 second duration | 65 |
Controllable Turret (Damage and Snare) | ||||||
Turret which acts as a pet, controllable by the caster. This turret casts spells which do damage. Target's movement speed is also slowed by the given percentage, which gives the caster more time before the target closes to melee range. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2 | Grove's Assailant |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
9 damage (Body), 40% Snare for 30 seconds | 5 |
6 | Grove's Hunter |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
25 damage (Body), 40% Snare for 30 seconds | 12 |
11 | Grove's Eliminator |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
40 damage (Body), 40% Snare for 30 seconds | 20 |
17 | Grove's Enforcer |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
64 damage (Body), 40% Snare for 30 seconds | 28 |
22 | Grove's Agent |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
80 damage (Body), 40% Snare for 30 seconds | 35 |
29 | Grove's Inquisitor |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
108 damage (Body), 40% Snare for 30 seconds | 43 |
36 | Grove's Executioner |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
131 damage (Body), 40% Snare for 30 seconds | 51 |
45 | Grove's Assassin |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
164 damage (Body), 40% Snare for 30 seconds | 60 |
VERDANT PATH
Absorb | ||||||
Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
30 | Protecting Spirit |
Self
|
3.0s/20 minutes/0s
|
|
+5% ABS | 19 |
41 | Guardian Spirit |
Self
|
3.0s/20 minutes/0s
|
|
+10% ABS | 26 |
Bladeturn | ||||||
A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
19 | Shield of Wood |
Self
|
4.0s/Until Destroyed/ Dispelled/0s
|
|
Bladeturn | 8% |
Cure Mesmerize (Pet) | ||||||
Cure mesmerize spells that have been placed on a caster's pet. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
20 | Purifying Rain |
Pet
|
5.0s/0/0s
|
1000 / 350
|
Cure Mesmerize | 6% |
Heal (Pet) | ||||||
Heals target for a small amount of health. Uses little power. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1 | Healing Spirit |
Pet
|
3.0s/0/0s
|
2000 range
|
11 health | 2 |
3 | Mending Spirit |
Pet
|
3.0s/0/0s
|
2000 range
|
21 health | 3 |
7 | Reviving Spirit |
Pet
|
3.0s/0/0s
|
2000 range
|
41 health | 5 |
12 | Soothing Spirit |
Pet
|
3.0s/0/0s
|
2000 range
|
66 health | 8 |
18 | Meliorating Spirit |
Pet
|
3.0s/0/0s
|
2000 range
|
96 health | 11 |
25 | Restorative Spirit |
Pet
|
3.0s/0/0s
|
2000 range
|
131 health | 15 |
33 | Ministering Spirit |
Pet
|
3.0s/0/0s
|
2000 range
|
171 health | 21 |
43 | Rejuvenating Spirit |
Pet
|
3.0s/0/0s
|
2000 range
|
221 health | 27 |
Regeneration Buff | ||||||
The target's rate of health regeneration is increased by the listed amount. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
4 | Spirit of Remedy |
Pet
|
3.0s/1 minutes/0s
|
1500 / 350
|
+5 Health Regeneration | 3 |
9 | Spirit of Betterment |
Pet
|
3.0s/1 minutes/0s
|
1500/ 350
|
+6 Health Regeneration | 6 |
16 | Spirit of Relief |
Pet
|
3.0s/1 minutes/0s
|
1500 / 350
|
+7 Health Regeneration | 10 |
28 | Spirit of Regeneration |
Pet
|
3.0s/1 minutes/0s
|
1500 / 350
|
+8 Health Regeneration | 17 |
37 | Spirit of Replenishing |
Pet
|
3.0s/1 minutes/0s
|
1500 / 350
|
+9 Health Regeneration | 23 |
47 | Spirit of Nourishing |
Pet
|
3.0s/1 minutes/0s
|
1500 / 350
|
+10 Health Regeneration | 30 |
Fire and Forget Turret (Buff Physical Resistances) | ||||||
Turret which, while active, casts spells that improve resistance to Spirit, Energy and Body magic at all friendly targets within its range. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5 | Vent of Physical Resistance |
Ground Target
|
5.0s/2 minutes/0s
|
1500 range
|
3% Spirit, Energy, Body Resistance Buff | 10 |
17 | Vent of Physical Protection |
Ground Target
|
5.0s/2 minutes/0s
|
1500 range
|
6% Spirit, Energy, Body Resistance Buff | 28 |
32 | Vent of Physical Guarding |
Ground Target
|
5.0s/2 minutes/0s
|
1500 range
|
9% Spirit, Energy, Body Resistance Buff | 47 |
50 | Vent of Physical Shielding |
Ground Target
|
5.0s/2 minutes/0s
|
1500 range
|
12% Spirit, Energy, Body Resistance Buff | 65 |
Fire and Forget Turret (Buff Elemental Resistances) | ||||||
Turret which, while active, casts spells that improve resistance to Cold, Matter and Heat magic at all friendly targets within its range. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2 | Vent of Elemental Resistance |
Ground Target
|
5.0s/2 minutes/0s
|
1500 range
|
3% Heat, Cold, Matter Resistance Buff | 5 |
10 | Vent of Elemental Protection |
Ground Target
|
5.0s/2 minutes/0s
|
1500 range
|
6% Heat, Cold, Matter Resistance Buff | 18 |
24 | Vent of Elemental Guarding |
Ground Target
|
5.0s/2 minutes/0s
|
1500 range
|
9% Heat, Cold, Matter Resistance Buff | 37 |
42 | Vent of Elemental Shielding |
Ground Target
|
5.0s/2 minutes/0s
|
1500 range
|
12% Heat, Cold, Matter Resistance Buff | 57 |
VERDANT MASTERY
Damage (Pet PBAOE) | ||||||
Target takes damage. Damage done is of the spell's given damage type. Spell affects everyone in the immediate radius of the caster's pet, and does less damage the further away they are from the caster's pet. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1 | Briar Burst |
Enemy
|
3.0s/0/0s
|
350 radius
|
5 damage (Matter) | 2 |
3 | Briar Salvo |
Enemy
|
3.0s/0/0s
|
350 radius
|
16 damage (Matter) | 3 |
6 | Briar Shower |
Enemy
|
3.0s/0/0s
|
350 radius
|
31 damage (Matter) | 4 |
9 | Briar Cloud |
Enemy
|
3.0s/0/0s
|
350 radius
|
46 damage (Matter) | 6 |
13 | Briar Discharge |
Enemy
|
3.0s/0/0s
|
350 radius
|
62 damage (Matter) | 8 |
17 | Briar Eruption |
Enemy
|
3.0s/0/0s
|
350 radius
|
81 damage (Matter) | 10 |
22 | Briar Barrage |
Enemy
|
3.0s/0/0s
|
350 radius
|
102 damage (Matter) | 13 |
29 | Briar Explosion |
Enemy
|
3.0s/0/0s
|
350 radius
|
137 damage (Matter) | 18 |
39 | Briar Detonation |
Enemy
|
3.0s/0/0s
|
350 radius
|
183 damage (Matter) | 25 |
48 | Briar Storm |
Enemy
|
3.0s/0/0s
|
350 radius
|
225 damage (Matter) | 31 |
Absorb (Short Duration) | ||||||
Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
15 | Guardian Emissary |
Friend
|
2.0s/15 seconds/0s
|
1500 range
|
+5% ABS | 9 |
20 | Protector Emissary |
Friend
|
2.0s/15 seconds/0s
|
1500 range
|
+9% ABS | 12 |
26 | Shielding Emissary |
Friend
|
2.0s/15 seconds/0s
|
1500 range
|
+13% ABS | 16 |
35 | Buffering Emissary |
Friend
|
2.0s/15 seconds/0s
|
1500 range
|
+17% ABS | 22 |
40 | Defending Emissary |
Friend
|
2.0s/15 seconds/0s
|
1500 range
|
+21% ABS | 25 |
45 | Fortifying Emissary |
Friend
|
2.0s/15 seconds/0s
|
1500 range
|
+25% ABS | 29 |
Absorb (Long Duration) | ||||||
Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
32 | Essence of the Tree |
Friend
|
3.0s/10 minutes/0s
|
1500 range
|
+3% ABS | 20 |
38 | Essence of the Grove |
Friend
|
3.0s/10 minutes/0s
|
1500 range
|
+6% ABS | 24 |
46 | Essence of the Forest |
Friend
|
3.0s/10 minutes/0s
|
1500 range
|
+9% ABS | 30 |
Bladeturn | ||||||
A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. Higher levels of this spell can affect more targets. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
7 | Woodspirit Sheath |
Friend
|
3.0s/30 seconds/0s
|
1500 / 350
|
Bladeturn, 2 Targets Maximum | 5 |
14 | Woodspirit Shield |
Friend
|
3.0s/30 seconds/0s
|
1500 / 350
|
Bladeturn, 3 Targets Maximum | 9 |
21 | Woodspirit Barrier |
Friend
|
3.0s/30 seconds/0s
|
1500 / 350
|
Bladeturn, 4 Targets Maximum | 13 |
28 | Woodspirit Guard |
Friend
|
3.0s/30 seconds/0s
|
1500 / 350
|
Bladeturn, 5 Targets Maximum | 17 |
36 | Woodspirit Wall |
Friend
|
3.0s/30 seconds/0s
|
1500 / 350
|
Bladeturn, 6 Targets Maximum | 23 |
42 | Woodspirit Seal |
Friend
|
3.0s/30 seconds/0s
|
1500 / 350
|
Bladeturn, 7 Targets Maximum | 27 |
Fire and Forget Turret (Ablative Armor) | ||||||
Turret which, while active, casts spells that add to the target's hit points temporarily (which are used to absorb damage, up to 25% of each individual hit) at all friendly targets within its range. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
12 | Ligneous Sheath |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
10 Melee Ablative | 21 |
18 | Ligneous Shield |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
20 Melee Ablative | 30 |
25 | Ligneous Barrier |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
30 Melee Ablative | 39 |
34 | Ligneous Guard |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
40 Melee Ablative | 49 |
43 | Ligneous Wall |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
50 Melee Ablative | 58 |
50 | Ligneous Seal |
Ground Target
|
5.0s/2 minutes/0s
|
1000 range
|
60 Melee Ablative | 65 |
Controllable Turret (Tank) | ||||||
Turret which acts as a pet, controllable by the caster. This turret casts spells which attempt to "taunt" creatures to it, where it will then engage them in melee. | ||||||
Level | Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5 | Battle Messenger |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
52 threat (Matter) | 10 |
10 | Battle Crier |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
109 threat (Matter) | 18 |
16 | Battle Herald |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
184 threat (Matter) | 27 |
23 | Battle Harbinger |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
280 threat (Matter) | 36 |
30 | War Messenger |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
387 threat (Matter) | 45 |
37 | War Crier |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
503 threat (Matter) | 52 |
49 | War Herald |
Ground Target
|
5.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
725 threat (Matter) | 64 |