Class Library: Mentalist
|
Mentalists are pure casters with the ability to heal their realm-mates and control the minds of their enemies. Much like the other casters of Hibernia, the Mentalist researches and studies the ways of nature's magic through the Sun, the Moon, and Mentalism.
Their training in Mentalism provides them with crowd controlling spell elements, which prove very useful when in sticky situations on the frontier. Their minor healing abilities make them wonderful backup healers, again, in tight situations. In addition to the offensive power granted to Mentalists by their pets (which they get by charming monsters), they also have damaging spells.
SPELLS
WAY OF THE SUN
Damage | ||||||
Target takes damage. Damage done is of the spell's given damage type. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Gleam Ray |
Enemy
|
2.6s/0/0s
|
1500 range
|
5 damage (Heat) |
2
|
2
|
Gleam Streak |
Enemy
|
2.6s/0/0s
|
1500 range
|
9 damage (Heat) |
2
|
3
|
Gleam Blast |
Enemy
|
2.6s/0/0s
|
1500 range
|
13 damage (Heat) |
3
|
6
|
Moon Ray |
Enemy
|
2.6s/0/0s
|
1500 range
|
25 damage (Heat) |
4
|
9
|
Moon Streak |
Enemy
|
2.6s/0/0s
|
1500 range
|
37 damage (Heat) |
6
|
13
|
Moon Blast |
Enemy
|
2.6s/0/0s
|
1500 range
|
49 damage (Heat) |
8
|
17
|
Sun Ray |
Enemy
|
2.6s/0/0s
|
1500 range
|
64 damage (Heat) |
10
|
24
|
Sun Streak |
Enemy
|
2.6s/0/0s
|
1500 range
|
88 damage (Heat) |
15
|
33
|
Sun Blast |
Enemy
|
2.6s/0/0s
|
1500 range
|
120 damage (Heat) |
21
|
41
|
Aurora Ray |
Enemy
|
2.6s/0/0s
|
1500 range
|
148 damage (Heat) |
26
|
50
|
Aurora Blast |
Enemy
|
2.6s/0/0s
|
1500 range
|
179 damage (Heat) |
33
|
Stun | ||||||
Target is stunned and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
5
|
Prismatic Flare |
Enemy
|
2.5s/3 seconds/0s
|
1500 range
|
Stunned (Heat) |
4
|
15
|
Prismatic Flash |
Enemy
|
2.5s/5 seconds/0s
|
1500 range
|
Stunned (Heat) |
9
|
26
|
Prismatic Shimmer |
Enemy
|
2.5s/6 seconds/0s
|
1500 range
|
Stunned (Heat) |
16
|
36
|
Prismatic Sheen |
Enemy
|
2.5s/8 seconds/0s
|
1500 range
|
Stunned (Heat) |
23
|
46
|
Prismatic Strobe |
Enemy
|
2.5s/9 seconds/0s
|
1500 range
|
Stunned (Heat) |
30
|
ILLUSIONS
Damage | ||||||
Target takes damage. Damage done is of the spell's given damage type. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Twinkling Visions |
Enemy
|
2.8s/0/0s
|
1500 range
|
5 damage (Heat) |
2
|
5
|
Sparkling Visions |
Enemy
|
2.8s/0/0s
|
1500 range
|
26 damage (Heat) |
4
|
8
|
Shimmering Visions |
Enemy
|
2.8s/0/0s
|
1500 range
|
41 damage (Heat) |
5
|
12
|
Glimmering Visions |
Enemy
|
2.8s/0/0s
|
1500 range
|
56 damage (Heat) |
8
|
16
|
Scintillating Visions |
Enemy
|
2.8s/0/0s
|
1500 range
|
77 damage (Heat) |
10
|
22
|
Glittering Visions |
Enemy
|
2.8s/0/0s
|
1500 range
|
102 damage (Heat) |
13
|
28
|
Radiant Visions |
Enemy
|
2.8s/0/0s
|
1500 range
|
133 damage (Heat) |
17
|
35
|
Bedazzling Visions |
Enemy
|
2.8s/0/0s
|
1500 range
|
163 damage (Heat) |
22
|
45
|
Coruscating Visions |
Enemy
|
2.8s/0/0s
|
1500 range
|
209 damage (Heat) |
29
|
Damage (AOE) | ||||||
Target takes damage. Damage done is of the spell's given damage type. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius, and does less damage the further away targets are from the spell's center. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
3
|
Deluge of Illusion |
Enemy
|
3.0s/0/0s
|
1500/350
|
12 damage (Heat) |
3
|
7
|
Flood of Illusion |
Enemy
|
3.0s/0/0s
|
1500/350
|
28 damage (Heat) |
5
|
13
|
Sea of Illusion |
Enemy
|
3.0s/0/0s
|
1500/350
|
48 damage (Heat) |
8
|
19
|
Rush of Illusion |
Enemy
|
3.0s/0/0s
|
1500/350
|
72 damage (Heat) |
12
|
26
|
Flux of Illusion |
Enemy
|
3.0s/0/0s
|
1500/350
|
95 damage (Heat) |
16
|
34
|
Inundation of Illusion |
Enemy
|
3.0s/0/0s
|
1500/350
|
123 damage (Heat) |
21
|
44
|
Cataclysm of Illusion |
Enemy
|
3.0s/0/0s
|
1500/350
|
158 damage (Heat) |
28
|
Charm (Song) | ||||||
Compels creature to fight and die for the caster. This spell has a chance (based on the caster's specialization versus the creature's level) of breaking each "tick". The level of the creature charmed is 70%-110% of the caster's level (based on the caster's specialization). Only one song can be sung at a time. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
4
|
Illusory Enemy |
Enemy
|
3.0s/10 seconds/ pulse/0s
|
2000 range
|
Can only charm Humanoid monsters |
0 & 1 per pulse
|
10
|
Fabricated Enemy |
Enemy
|
3.0s/10 seconds/ pulse/0s
|
2000 range
|
Can only charm Humanoid or Animal monsters |
0 & 2 per pulse
|
17
|
Imaginary Enemy |
Enemy
|
3.0s/10 seconds/ pulse/0s
|
2000 range
|
Can only charm Humanoid, Animal, or Insect monsters |
0 & 3 per pulse
|
25
|
Phantom Enemy |
Enemy
|
3.0s/10 seconds/ pulse/0s
|
2000 range
|
Can only charm Humanoid, Animal, Insect, or Magical monsters |
0 & 4 per pulse
|
33
|
Ghostly Enemy |
Enemy
|
3.0s/10 seconds/ pulse/0s
|
2000 range
|
Can only charm Humanoid, Animal, Insect, Magical, or Undead monsters |
0 & 5 per pulse
|
42
|
Dream Enemy |
Enemy
|
3.0s/10 seconds/ pulse/0s
|
2000 range
|
Can charm all monsters |
0 & 7 per pulse
|
Charm | ||||||
Compels creature to fight and die for the caster. Depending on the level of the spell, only certain types of creatures may be charmed. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
11
|
Phantom Adversary |
Enemy
|
4.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
Can charm monsters up to 100% of caster's level, Max Level: 26 |
25%
|
20
|
Ghostly Adversary |
Enemy
|
4.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
Can charm monsters up to 100% of caster's level, Max Level: 40 |
25%
|
32
|
Dream Adversary |
Enemy
|
4.0s/Until Destroyed/ Dispelled/0s
|
1000 range
|
Can charm monsters up to 100% of caster's level, Max Level: 50 |
25%
|
WAY OF THE MOON
Absorb | ||||||
Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
30
|
Ward of Power |
Self
|
3.0s/20 minutes/0s
|
|
5 abs |
19
|
41
|
Barrier of Power |
Self
|
3.0s/20 minutes/0s
|
|
10 abs |
26
|
Shield (AF) | ||||||
Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Lesser Powerward |
Self
|
3.0s/20 minutes/0s
|
|
13 af |
2
|
3
|
Powerward |
Self
|
3.0s/20 minutes/0s
|
|
22 af |
3
|
5
|
Lesser Powerbarrier |
Self
|
3.0s/20 minutes/0s
|
|
32 af |
4
|
9
|
Powerbarrier |
Self
|
3.0s/20 minutes/0s
|
|
51 af |
6
|
13
|
Lesser Powerfield |
Self
|
3.0s/20 minutes/0s
|
|
71 af |
8
|
18
|
Powerfield |
Self
|
3.0s/20 minutes/0s
|
|
95 af |
11
|
24
|
Powershield |
Self
|
3.0s/20 minutes/0s
|
|
124 af |
15
|
31
|
Greater Powershield |
Self
|
3.0s/20 minutes/0s
|
|
158 af |
19
|
40
|
Greater Powerguard |
Self
|
3.0s/20 minutes/0s
|
|
201 af |
25
|
50
|
Supreme Powerguard |
Self
|
3.0s/20 minutes/0s
|
|
250 af |
33
|
Bladeturn | ||||||
A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
19
|
Barrier of Negation |
Self
|
4.0s/20 minutes/0s
|
|
Bladeturn |
8%
|
Damage Shield | ||||||
Anyone that hits the target with a melee attack is damaged by this protective shield. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
2
|
Aura of Turning |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 0.8 DPS |
2
|
4
|
Greater Aura of Turning |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 1.0 DPS |
3
|
8
|
Aura of Redirection |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 1.3 DPS |
5
|
14
|
Greater Aura of Redirection |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 1.9 DPS |
9
|
22
|
Aura of Reflection |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 2.6 DPS |
13
|
33
|
Greater Aura of Reflection |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 3.6 DPS |
21
|
44
|
Aura of Global Feedback |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 4.6 DPS |
28
|
HOLISM
Damage over Time | ||||||
Inflicts damage to the target repeatedly over a given time period. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Minor Mind Fade |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
2 dmg/pulse (Energy) |
2
|
5
|
Lesser Mind Fade |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
9 dmg/pulse (Energy) |
4
|
8
|
Mind Fade |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
15 dmg/pulse (Energy) |
5
|
11
|
Lesser Mind Dissolution |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
19 dmg/pulse (Energy) |
7
|
15
|
Mind Dissolution |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
27 dmg/pulse (Energy) |
9
|
20
|
Greater Mind Dissolution |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
35 dmg/pulse (Energy) |
12
|
25
|
Lesser Mind Melt |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
45 dmg/pulse (Energy) |
15
|
30
|
Mind Melt |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
53 dmg/pulse (Energy) |
19
|
35
|
Greater Mind Melt |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
63 dmg/pulse (Energy) |
22
|
41
|
Mind Annihilation |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
73 dmg/pulse (Energy) |
26
|
48
|
Complete Mind Annihilation |
Enemy
|
3.0s/12 seconds/0s
|
1500 range
|
87 dmg/pulse (Energy) |
31
|
Damage over Time (AOE) | ||||||
Inflicts damage to the target repeatedly over a given time period. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
17
|
Shroud of Madness |
Enemy
|
3.0s/12 seconds/0s
|
1500/350
|
31 dmg/pulse (Energy) |
16
|
23
|
Fog of Delirium |
Enemy
|
3.0s/12 seconds/0s
|
1500/350
|
41 dmg/pulse (Energy) |
22
|
29
|
Hallucinatory Winds |
Enemy
|
3.0s/12 seconds/0s
|
1500/350
|
53 dmg/pulse (Energy) |
28
|
36
|
Torrent of Dementia |
Enemy
|
3.0s/12 seconds/0s
|
1500/350
|
65 dmg/pulse (Energy) |
36
|
46
|
Storm of Insanity |
Enemy
|
3.0s/12 seconds/0s
|
1500/350
|
83 dmg/pulse (Energy) |
47
|
Heal over Time | ||||||
Target is healed during the spell's duration. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
10
|
Curative Trance |
Friend
|
3.0s/10 seconds/0s
|
2000 range
|
30 health/pulse |
18
|
21
|
Restorative Trance |
Friend
|
3.0s/10 seconds/0s
|
2000 range
|
59 health/pulse |
34
|
32
|
Healing Trance |
Friend
|
3.0s/10 seconds/0s
|
2000 range
|
89 health/pulse |
47
|
43
|
Sanative Trance |
Friend
|
3.0s/10 seconds/0s
|
2000 range
|
118 health/pulse |
58
|
Buff (Power Regeneration) | ||||||
Target's rate of power regeneration is increased, reducing downtime between battles. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
4
|
Empowering Unity |
Friend
|
3.0s/10 minutes/0s
|
1500 range
|
2 power/pulse |
3
|
14
|
Empowering Harmony |
Friend
|
3.0s/10 minutes/0s
|
1500 range
|
4 power/pulse |
9
|
24
|
Empowering Tranquility |
Friend
|
3.0s/10 minutes/0s
|
1500 range
|
6 power/pulse |
15
|
34
|
Empowering Concordance |
Friend
|
3.0s/10 minutes/0s
|
1500 range
|
8 power/pulse |
21
|
37
|
Invest Concordance |
Group
|
4.0s/10 minutes/0s
|
1500 range
|
8 power/pulse |
57
|
44
|
Empowering Perfection |
Friend
|
3.0s/10 minutes/0s
|
1500 range
|
10 power/pulse |
28
|
45
|
Invest Perfection |
Group
|
4.0s/10 minutes/0s
|
1500 range
|
10 power/pulse |
77
|
Nearsight | ||||||
Target's effective range of all their ranged attacks (archery and magic) reduced. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
18
|
Cloud of Distortion |
Enemy
|
2.0s/2 minutes/0s
|
2000 range
|
25% Nearsight, 10% Energy Resistance Debuff |
9
|
27
|
Cloud of Obscurity |
Enemy
|
2.0s/2 minutes/0s
|
2100 range
|
35% Nearsight, 10% Energy Resistance Debuff |
13
|
38
|
Cloud of Darkness |
Enemy
|
2.0s/2 minutes/0s
|
2200 range
|
45% Nearsight, 15% Energy Resistance Debuff |
19
|
47
|
Cloud of Blindness |
Enemy
|
2.0s/2 minutes/0s
|
2300 range
|
55% Nearsight, 15% Energy Resistance Debuff |
23
|
MENTALISM
Damage over Time | ||||||
Inflicts damage to the target repeatedly over a given time period. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Illusory Ache |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
2 dmg/pulse (Energy) |
1
|
5
|
Illusory Pains |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
9 dmg/pulse (Energy) |
3
|
8
|
Illusory Cramps |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
15 dmg/pulse (Energy) |
4
|
11
|
Illusory Anguish |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
19 dmg/pulse (Energy) |
5
|
15
|
Illusory Spasms |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
27 dmg/pulse (Energy) |
7
|
20
|
Illusory Convulsions |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
35 dmg/pulse (Energy) |
9
|
25
|
Illusory Agony |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
45 dmg/pulse (Energy) |
12
|
30
|
Illusory Lacerations |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
53 dmg/pulse (Energy) |
15
|
35
|
Illusory Torture |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
63 dmg/pulse (Energy) |
17
|
41
|
Illusory Excrutiation |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
73 dmg/pulse (Energy) |
20
|
48
|
Illusory Neuralgia |
Enemy
|
3.0s/10 seconds/0s
|
1500 range
|
87 dmg/pulse (Energy) |
24
|
Heal | ||||||
Heals target for a small amount of health. Uses little power. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
4
|
Somatic Reconstitution |
Friend
|
2.8s/0/0s
|
2000 range
|
26 health |
4
|
6
|
Somatic Renewal |
Friend
|
2.8s/0/0s
|
2000 range
|
36 health |
6
|
9
|
Somatic Reparation |
Friend
|
2.8s/0/0s
|
2000 range
|
50 health |
9
|
12
|
Somatic Revigoration |
Friend
|
2.8s/0/0s
|
2000 range
|
65 health |
11
|
16
|
Somatic Relief |
Friend
|
2.8s/0/0s
|
2000 range
|
85 health |
15
|
21
|
Somatic Rejuvenation |
Friend
|
2.8s/0/0s
|
2000 range
|
109 health |
19
|
27
|
Somatic Regeneration |
Friend
|
2.8s/0/0s
|
2000 range
|
138 health |
25
|
31
|
Somatic Rehabilitation |
Friend
|
2.8s/0/0s
|
2000 range
|
158 health |
28
|
36
|
Somatic Revival |
Friend
|
2.8s/0/0s
|
2000 range
|
183 health |
33
|
46
|
Somatic Resuscitation |
Friend
|
2.8s/0/0s
|
2000 range
|
231 health |
42
|
Damage | ||||||
Target takes damage. Damage done is of the spell's given damage type. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
3
|
Lesser Phantom Pain |
Enemy
|
2.6s/0/0s
|
1500 range
|
10 damage (Energy) |
2
|
7
|
Phantom Pain |
Enemy
|
2.6s/0/0s
|
1500 range
|
25 damage (Energy) |
5
|
10
|
Greater Phantom Pain |
Enemy
|
2.6s/0/0s
|
1500 range
|
35 damage (Energy) |
7
|
14
|
Lesser Phantom Abrasion |
Enemy
|
2.6s/0/0s
|
1500 range
|
50 damage (Energy) |
9
|
19
|
Phantom Abrasion |
Enemy
|
2.6s/0/0s
|
1500 range
|
68 damage (Energy) |
13
|
24
|
Greater Phantom Abrasion |
Enemy
|
2.6s/0/0s
|
1500 range
|
85 damage (Energy) |
16
|
29
|
Lesser Phantom Injury |
Enemy
|
2.6s/0/0s
|
1500 range
|
103 damage (Energy) |
19
|
34
|
Phantom Injury |
Enemy
|
2.6s/0/0s
|
1500 range
|
121 damage (Energy) |
22
|
40
|
Greater Phantom Injury |
Enemy
|
2.6s/0/0s
|
1500 range
|
143 damage (Energy) |
26
|
45
|
Phantom Disfigurement |
Enemy
|
2.6s/0/0s
|
1500 range
|
161 damage (Energy) |
30
|
50
|
Phantom Mutilation |
Enemy
|
2.6s/0/0s
|
1500 range
|
179 damage (Energy) |
33
|
Amnesia | ||||||
Chance that the target's 'hate list' (which controls which target a monster will attack next) is cleared; it becomes then very easy for other group members to 'taunt' or distract. This will cause player characters to lose their selected target. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
2
|
Blur Memory |
Enemy
|
2.0s/0/0s
|
2300 range
|
70% chance to clear hate list |
3
|
Amnesia (AOE) | ||||||
Chance that the target's 'hate list' (which controls which target a monster will attack next) is cleared; it becomes then very easy for other group members to 'taunt' or distract. This will cause player characters to lose their selected target. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
13
|
Cloud Memory |
Enemy
|
2.0s/0/0s
|
2300/100
|
77% chance to clear hate list |
8
|
23
|
Corrupt Memory |
Enemy
|
2.0s/0/0s
|
2300/175
|
84% chance to clear hate list |
16
|
33
|
Distort Memory |
Enemy
|
2.0s/0/0s
|
2300/250
|
91% chance to clear hate list |
27
|
43
|
Erase Memory |
Enemy
|
2.0s/0/0s
|
2300/325
|
100% chance to clear hate list |
37
|
MIND MASTERY
Major Heal | ||||||
Heals target. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
2
|
Major Somatic Renewal |
Friend
|
3.2s/0/0s
|
2000 range
|
28 health |
3
|
4
|
Major Somatic Reparation |
Friend
|
3.2s/0/0s
|
2000 range
|
46 health |
4
|
6
|
Major Somatic Revigoration |
Friend
|
3.2s/0/0s
|
2000 range
|
64 health |
6
|
9
|
Major Somatic Relief |
Friend
|
3.1s/0/0s
|
2000 range
|
91 health |
8
|
13
|
Major Somatic Rejuvenation |
Friend
|
3.0s/0/0s
|
2000 range
|
127 health |
11
|
18
|
Major Somatic Regeneration |
Friend
|
2.9s/0/0s
|
2000 range
|
172 health |
14
|
25
|
Major Somatic Rehabilitation |
Friend
|
2.7s/0/0s
|
2000 range
|
235 health |
18
|
33
|
Major Somatic Revival |
Friend
|
2.6s/0/0s
|
2000 range
|
307 health |
24
|
42
|
Major Somatic Resuscitation |
Friend
|
2.5s/0/0s
|
2000 range
|
387 health |
30
|
Mesmerise | ||||||
Target is hypnotized and cannot move or take any other action for the duration of the spell. Spells cast by friendly players, resistances to the spell's damage type, or realm abilities such as "Purge" and "Determination" can help to counteract the effect. If the target suffers any damage or other negative effect, the spell will break. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Enfeeble Mind |
Enemy
|
3.0s/16 seconds/0s
|
1500 range
|
Mesmerized (Energy) |
2
|
5
|
Cripple Mind |
Enemy
|
3.0s/21 seconds/0s
|
1500 range
|
Mesmerized (Energy) |
3
|
10
|
Incapacitate Mind |
Enemy
|
3.0s/28 seconds/0s
|
1500 range
|
Mesmerized (Energy) |
5
|
15
|
Disable Mind |
Enemy
|
3.0s/34 seconds/0s
|
1500 range
|
Mesmerized (Energy) |
8
|
23
|
Paralyze Mind |
Enemy
|
3.0s/44 seconds/0s
|
1500 range
|
Mesmerized (Energy) |
11
|
31
|
Lock Mind |
Enemy
|
3.0s/55 seconds/0s
|
1500 range
|
Mesmerized (Energy) |
15
|
41
|
Petrify Mind |
Enemy
|
3.0s/1 minute 8 seconds/0s
|
1500 range
|
Mesmerized (Energy) |
19
|
50
|
Unmake Mind |
Enemy
|
3.0s/1 minute 20 seconds/0s
|
1500 range
|
Mesmerized (Energy) |
23
|
Confusion | ||||||
Target has a chance to switch targets that they are fighting. There is a smaller chance that they will actually attack one of their own allies. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
8
|
Delirium |
Enemy
|
3.0s/26 seconds/0s
|
1500 range
|
65% chance to switch targets (Energy) |
4
|
12
|
Dementation |
Enemy
|
3.0s/34 seconds/0s
|
1500 range
|
80% chance to switch targets (Energy) |
6
|
17
|
Paranoia |
Enemy
|
3.0s/44 seconds/0s
|
1500 range
|
95% chance to switch targets (Energy) |
8
|
24
|
Eccentricity |
Enemy
|
3.0s/58 seconds/0s
|
1500 range
|
100% chance to switch targets, 10% chance to attack ally (Energy) |
12
|
32
|
Madness |
Enemy
|
3.0s/1 minute 14 seconds/0s
|
1500 range
|
100% chance to switch targets, 25% chance to attack ally (Energy) |
16
|
40
|
Derangment |
Enemy
|
3.0s/1 minute 30 seconds/0s
|
1500 range
|
100% chance to switch targets, 40% chance to attack ally (Energy) |
20
|
49
|
Insanity |
Enemy
|
3.0s/1 minute 48 seconds/0s
|
1500 range
|
100% chance to switch targets, 55% chance to attack ally (Energy) |
25
|
Remove Mesmerisation | ||||||
Target is no longer mesmerised. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
19
|
Mental Purification |
Friend
|
3.0s/0/0s
|
1500 range
|
All mesmerization effects are removed from the target. |
6%
|
Buff (Ablative Armor) | ||||||
Adds to the target's hit points temporarily (which are used to absorb damage, up to 30% of each individual hit). | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
30
|
Illusion of Guarding |
Group
|
0s/6 seconds per pulse/8s
|
1500 range
|
60 Physical Ablative |
0
|
39
|
Illusion of Shielding |
Group
|
0s/6 seconds per pulse/8s
|
1500 range
|
90 Physical Ablative |
0
|
48
|
Illusion of Protection |
Group
|
0s/6 seconds per pulse/8s
|
1500 range
|
120 Physical Ablative |
0
|
Damage and Group Heal | ||||||
Target takes damage. Damage done is of the spell's given damage type. Also casts a group heal that heals every member of the group for a small amount of health. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
3
|
Phantom Renewal |
Enemy
|
2.8s/0/0s
|
1500/1250
|
15 damage (Energy), 11 health group heal |
3
|
7
|
Phantom Reparation |
Enemy
|
2.8s/0/0s
|
1500/1250
|
32 damage (Energy), 21 health group heal |
6
|
14
|
Phantom Relief |
Enemy
|
2.8s/0/0s
|
1500/1250
|
61 damage (Energy), 41 health group heal |
11
|
22
|
Phantom Rejuvenation |
Enemy
|
2.8s/0/0s
|
1500/1250
|
95 damage (Energy), 62 health group heal |
16
|
27
|
Phantom Regeneration |
Enemy
|
2.8s/0/0s
|
1500/1250
|
116 damage (Energy), 75 health group heal |
20
|
34
|
Phantom Rehabilitation |
Enemy
|
2.8s/0/0s
|
1500/1250
|
144 damage (Energy), 95 health group heal |
25
|
43
|
Phantom Revival |
Enemy
|
2.8s/0/0s
|
1500/1250
|
182 damage (Energy), 119 health group heal |
31
|
47
|
Phantom Resuscitation |
Enemy
|
2.8s/0/0s
|
1500/1250
|
199 damage (Energy), 130 health group heal |
34
|
full