Class Library: Valewalker
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Valewalkers are cloth-wearing Hibernian mages who are given the ability to wield a large Scythe as a weapon. They are the strong arm of the Sylvan community - they are the primary fighters of this natural magic-using people. Valewalkers wear mage-like cloth robes, which they can augment by casting armor-absorption and armor factor self-buffing spells. They also can evade and parry attacks.
Valewalker combat styles center around their magical nature, and augment their scythe's damage with magical effects.
WEAPON SPEC.
SCYTHE
Level
|
Name | Prerequisite |
Attack
|
Defense
|
Fatigue Cost
|
Damage
|
Effect |
1
|
Razorthorn | None |
Low Bonus
|
None
|
Low
|
Very Low
|
None |
2
|
Reaper | None |
None
|
None
|
High
|
Very Low
|
None |
4
|
Sawgrass | You parry |
Low Bonus
|
None
|
Low
|
High
|
15% Melee Vulnerability, 20s duration |
6
|
Taunting Scythe | None |
Medium Bonus
|
Medium Penalty
|
Medium
|
Medium
|
Taunt |
8
|
Arboreal Fire | You evade |
Medium Bonus
|
None
|
Low
|
High
|
Damage Add, 4.5 DPS (Heat), 30s duration |
10
|
Stunning Blade | To side of target |
Medium Bonus
|
None
|
Medium
|
High
|
Stunned, 5s duration |
12
|
Foxfire | Behind target |
High Bonus
|
None
|
Low
|
High
|
Bleeding, 18 damage/ tick, 20s duration |
15
|
Thorny Shield | Sawgrass |
Low Bonus
|
High Bonus
|
Low
|
Very High
|
Damage Shield, 8.8 DPS, 30s duration |
18
|
Winter's Scythe | Foxfire |
Low Bonus
|
None
|
Low
|
High
|
Damage Add, 7.0 DPS (Cold), 30s duration |
21
|
Arboreal Shield | None |
None
|
Medium Bonus
|
Medium
|
None
|
Detaunt |
25
|
Nature's Shield | None |
None
|
None
|
Medium
|
None
|
Gives the user a 60% base chance to block ranged melee attacks while this style is prepared. |
29
|
Blizzard Blade | Stunning Blade |
Medium Bonus
|
None
|
Low
|
High
|
198 damage DD (Cold) |
34
|
Grasping Roots | In front of target |
Medium Bonus
|
High Bonus
|
Low
|
Medium
|
PBAoE Root, 350 radius, 10s duration |
39
|
Flaming Scythe | Arboreal Fire |
High Bonus
|
None
|
Low
|
Very High
|
350 radius, 57 damage DD (Heat) |
44
|
Damaging Grasp | Behind target |
Medium Bonus
|
None
|
Low
|
High
|
Stunned, 8s duration |
50
|
Conflagration | Grasping Roots |
Medium Bonus
|
Medium Penalty
|
High
|
Very High
|
150 damage DD (Heat) |
SPELLS
ARBOREAL PATH
Shield (AF) | ||||||
Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Grove's Protection |
Self
|
3.0s/20 minutes/0s
|
|
13 af |
2
|
3
|
Grove's Buffer |
Self
|
3.0s/20 minutes/0s
|
|
22 af |
3
|
5
|
Grove's Defense |
Self
|
3.0s/20 minutes/0s
|
|
32 af |
4
|
9
|
Grove's Guard |
Self
|
3.0s/20 minutes/0s
|
|
51 af |
6
|
13
|
Grove's Shield |
Self
|
3.0s/20 minutes/0s
|
|
71 af |
8
|
18
|
Grove's Refuge |
Self
|
3.0s/20 minutes/0s
|
|
95 af |
11
|
24
|
Grove's Armor |
Self
|
3.0s/20 minutes/0s
|
|
124 af |
15
|
31
|
Grove's Ward |
Self
|
3.0s/20 minutes/0s
|
|
158 af |
19
|
40
|
Grove's Sanctuary |
Self
|
3.0s/20 minutes/0s
|
|
201 af |
25
|
50
|
Grove's Aegis |
Self
|
3.0s/20 minutes/0s
|
|
250 af |
33
|
Damage Shield | ||||||
Anyone that hits the target with a melee attack is damaged by this protective shield. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
7
|
Thorns of Retribution |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 1.2 DPS |
5
|
10
|
Grove's Anguish |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 1.5 DPS |
6
|
14
|
Wood's Vengeance |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 1.9 DPS |
9
|
21
|
Forest's Revenge |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 2.5 DPS |
13
|
30
|
Earthspirit's Ire |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 3.3 DPS |
19
|
39
|
Nature's Retaliation |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 4.1 DPS |
25
|
45
|
Nature's Vengeance |
Group
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 6.0 DPS |
31
|
48
|
Nature's Heart of Wrath |
Friend
|
4.0s/10 minutes/0s
|
1000 range
|
Bonus: 4.9 DPS |
31
|
Lifedrain | ||||||
Target is damaged, and a portion of the damage is used to heal the caster. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
2
|
Threshing the Chaff |
Enemy
|
2.5s/0/0s
|
1500 range
|
9 damage (Energy), 30% returned as health |
2
|
4
|
Natural Selection |
Enemy
|
2.5s/0/0s
|
1500 range
|
17 damage (Energy), 30% returned as health |
3
|
6
|
Culling the Weak |
Enemy
|
2.5s/0/0s
|
1500 range
|
25 damage (Energy), 30% returned as health |
4
|
8
|
Survival of the Fittest |
Enemy
|
2.5s/0/0s
|
1500 range
|
33 damage (Energy), 30% returned as health |
5
|
12
|
Strength of the Defender |
Enemy
|
2.5s/0/0s
|
1500 range
|
45 damage (Energy), 30% returned as health |
8
|
16
|
Right of Life |
Enemy
|
2.5s/0/0s
|
1500 range
|
61 damage (Energy), 30% returned as health |
10
|
22
|
Enemy's Debt |
Enemy
|
2.5s/0/0s
|
1500 range
|
80 damage (Energy), 30% returned as health |
13
|
28
|
Force of Nature |
Enemy
|
2.5s/0/0s
|
1500 range
|
104 damage (Energy), 40% returned as health |
17
|
35
|
Cycle of Life |
Enemy
|
2.5s/0/0s
|
1500 range
|
128 damage (Energy), 40% returned as health |
22
|
45
|
Cycle of Death |
Enemy
|
2.5s/0/0s
|
1500 range
|
164 damage (Energy), 50% returned as health |
29
|
50
|
Immolation |
Enemy
|
2.0s/0/10s
|
1500/2000
|
180 damage (Energy), 50% returned as health, 211 health group heal |
29
|
ARBOREAL MASTERY
Absorb | ||||||
Adds to the target's absorption (ABS) factor, resulting in better protection against melee attacks. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
5
|
Moss Padding |
Self
|
3.0s/20 minutes/0s
|
|
15 abs |
4
|
10
|
Moss Coat |
Self
|
3.0s/20 minutes/0s
|
|
18 abs |
6
|
15
|
Moss Buffer |
Self
|
3.0s/20 minutes/0s
|
|
21 abs |
9
|
20
|
Moss Cover |
Self
|
3.0s/20 minutes/0s
|
|
24 abs |
12
|
25
|
Moss Wrap |
Self
|
3.0s/20 minutes/0s
|
|
27 abs |
15
|
30
|
Moss Sheet |
Self
|
3.0s/20 minutes/0s
|
|
30 abs |
19
|
34
|
Moss Cloak |
Self
|
3.0s/20 minutes/0s
|
|
33 abs |
21
|
Disease | ||||||
Target suffers a disease which lowers its Strength and movement speed slightly, and also halves the effect of any healing spell cast on it for the spell's duration. This is an "Area of Effect" (AOE) spell which can affect multiple targets in the spell's radius. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
40
|
Blight Swarm |
Enemy
|
3.0s/3 minutes/0s
|
1500/400
|
15 Str Debuff / 15% Snare (Energy) |
29
|
44
|
Blight Burst |
Enemy
|
0s/3 minutes/300s
|
300 radius
|
55 Str Debuff / 15% Snare (Energy) |
30
|
Buff (Combat Speed) | ||||||
Increases the target's combat speed, which will cause it to be considerably more effective in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
3
|
Speed of Kudzu |
Self
|
0s/30 seconds/120s
|
|
16% Attack Speed Buff |
2
|
8
|
Rushing Kudzu |
Self
|
0s/30 seconds/120s
|
|
19% Attack Speed Buff |
4
|
14
|
Alacrity of Kudzu |
Self
|
0s/30 seconds/120s
|
|
22% Attack Speed Buff |
8
|
21
|
Haste of Kudzu |
Self
|
0s/30 seconds/120s
|
|
25% Attack Speed Buff |
11
|
31
|
Pace of Kudzu |
Self
|
0s/30 seconds/120s
|
|
30% Attack Speed Buff |
17
|
38
|
Celerity of Kudzu |
Self
|
0s/30 seconds/120s
|
|
34% Attack Speed Buff |
22
|
48
|
Rampant Speed |
Self
|
0s/30 seconds/120s
|
|
39% Attack Speed Buff |
29
|
Snare | ||||||
Target moves slower for the spell's duration. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
2
|
Close Path |
Enemy
|
0s/7 seconds/20s
|
1500 range
|
35% Snare (Matter) |
2
|
9
|
Hide Path |
Enemy
|
0s/17 seconds/20s
|
1500 range
|
35% Snare (Matter) |
4
|
11
|
Conceal Path |
Enemy
|
0s/20 seconds/20s
|
1500 range
|
35% Snare (Matter) |
6
|
17
|
Obscure Path |
Enemy
|
0s/28 seconds/20s
|
1500 range
|
35% Snare (Matter) |
8
|
22
|
Disguise Path |
Enemy
|
0s/35 seconds/20s
|
1500 range
|
35% Snare (Matter) |
10
|
32
|
Veil Path |
Enemy
|
0s/49 seconds/20s
|
1500 range
|
35% Snare (Matter) |
17
|
37
|
Darken Path |
Enemy
|
0s/56 seconds/20s
|
1500 range
|
35% Snare (Matter) |
20
|
47
|
Mask Path |
Enemy
|
0s/1 minute 10 seconds/20s
|
1500 range
|
35% Snare (Matter) |
27
|
Offensive Proc | ||||||
Spell that adds a small chance for the target's weapon to "proc", or cast a given spell when used. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
7
|
Blightstrike |
Self
|
3.0s/20 minutes/0s
|
1500 range
|
15% chance to proc, 25 Str Debuff / 15% Snare Disease (Energy) |
3
|
16
|
Banestrike |
Self
|
3.0s/20 minutes/0s
|
1500 range
|
15% chance to proc, 35 Str Debuff / 15% Snare Disease (Energy) |
7
|
27
|
Rotstrike |
Self
|
3.0s/20 minutes/0s
|
1500 range
|
15% chance to proc, 45 Str Debuff / 15% Snare Disease (Energy) |
14
|
36
|
Scourgestrike |
Self
|
3.0s/20 minutes/0s
|
1500 range
|
15% chance to proc, 55 Str Debuff / 15% Snare Disease (Energy) |
20
|
46
|
Witherstrike |
Self
|
3.0s/20 minutes/0s
|
1500 range
|
10% chance to proc, 55 Str Debuff / 15% Snare Disease (Energy) |
30
|
Defensive Proc | ||||||
Spell that adds a small chance for the target's armor to "proc", or cast a given spell when struck in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
13
|
Barkcrust |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
10% chance to proc, 30 health melee ablative, 25% of each hit |
6
|
19
|
Barkhusk |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
10% chance to proc, 50 health melee ablative, 25% of each hit |
9
|
26
|
Barkcoat |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
10% chance to proc, 70 health melee ablative, 25% of each hit |
13
|
33
|
Barksheath |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
10% chance to proc, 90 health melee ablative, 25% of each hit |
18
|
43
|
Barkcase |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
10% chance to proc, 110 health melee ablative, 25% of each hit |
24
|
50
|
Barkshell |
Self
|
3.0s/20 minutes/0s
|
1000 range
|
10% chance to proc, 130 health melee ablative, 25% of each hit |
30
|
Damage over Time (Instant) | ||||||
Inflicts damage to the target repeatedly over a given time period. This spell can be cast during combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
1
|
Nature's Nausea |
Enemy
|
0s/24 seconds/30s
|
1500 range
|
2 dmg/pulse (Matter) |
2
|
6
|
Nature's Ill |
Enemy
|
0s/24 seconds/30s
|
1500 range
|
5 dmg/pulse (Matter) |
4
|
12
|
Nature's Rot |
Enemy
|
0s/24 seconds/30s
|
1500 range
|
7 dmg/pulse (Matter) |
6
|
18
|
Nature's Decay |
Enemy
|
0s/24 seconds/30s
|
1500 range
|
10 dmg/pulse (Matter) |
9
|
23
|
Nature's Toxin |
Enemy
|
0s/24 seconds/30s
|
1500 range
|
12 dmg/pulse (Matter) |
12
|
29
|
Nature's Blight |
Enemy
|
0s/24 seconds/30s
|
1500 range
|
14 dmg/pulse (Matter) |
16
|
35
|
Nature's Venom |
Enemy
|
0s/24 seconds/30s
|
1500 range
|
17 dmg/pulse (Matter) |
20
|
42
|
Nature's Poison |
Enemy
|
0s/24 seconds/30s
|
1500 range
|
20 dmg/pulse (Matter) |
24
|
49
|
Nature's Bane |
Enemy
|
0s/24 seconds/30s
|
1500 range
|
23 dmg/pulse (Matter) |
29
|
Damage Add (Group) | ||||||
Target does more damage with every melee weapon hit. Cast upon the caster's group. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect |
Cost
|
28
|
Thorned Weapons |
Group
|
3.0s/20 minutes/0s
|
1000 range
|
Bonus: 5.4 DPS |
8
|
39
|
Bristled Weapons |
Group
|
3.0s/20 minutes/0s
|
1000 range
|
Bonus: 6.4 DPS |
8
|
45
|
Spurred Weapons |
Group
|
3.0s/20 minutes/0s
|
1000 range
|
Bonus: 7.8 DPS |
8
|
full