Class Library: Warden

WARDEN
 

Wardens have their roots in the art of healing, but over the years have focused their abilities on buffing and fighting. They retain the ability to cast basic heals, but are not as strong of a healer as they are as a fighter / buffer.

Wardens can train in one hand weapons as well as parry and are able to wear Scale armor and use a standard medium shield. They also have the ability to use a short bow. This gives Wardens a good foundation as a fighter, but their magical abilities are what really give them their real power.

Wardens magical abilities focus almost exclusively on buffs. This includes the group effecting damage add, run speed, and bladeturn chants. Wardens also have group castable resistance buffs and several stat boosting buffs. Wardens also have several self-only buffs, including the best haste spell in all the realms.

WEAPON SPEC.

BLADES

Level
Name Prerequisite
Attack
Defense
Fatigue Cost
Damage
Effect
1
Shining Blade None
None
None
High
Very Low
None
2
Shimmering Blade Shining Blade
Medium Bonus
None
Medium
Low
Bleeding, 8 damage/ tick, 20s duration
4
Return Blade You parry
Medium Bonus
None
Low
High
16% Attack Speed Debuff, 20s duration
6
Taunting Blade None
Medium Bonus
Medium Penalty
Medium
Medium
Taunt
8
Enervating Blade None
None
Medium Bonus
Medium
None
Detaunt
10
Glowing Blade To side of target
Medium Bonus
None
Medium
Medium
Hindered, 40% Snare, 14s duration
12
Lunging Blade Return Blade
Medium Bonus
Low Bonus
Medium
High
Bleeding, 14 damage/ tick, 20s duration
15
Auroric Blade Glowing Blade
Medium Bonus
None
Low
High
19% Attack Speed Debuff, 20s duration
18
Fire Blade None
Low Bonus
Low Penalty
High
Low
None
21
Horizon Blade You block
Medium Bonus
Low Bonus
Low
High
Bleeding, 20 damage/ tick, 20s duration
25
Kinetic Blade You parry
Medium Bonus
None
Medium
High
26% Attack Speed Debuff, 20s duration
29
Dancing Blade Horizon Blade
High Bonus
None
Low
High
Stunned, 6s duration
34
Revenging Blade Behind target
Medium Bonus
Medium Penalty
Medium
Medium
Hindered, 40% Snare, 19s duration
39
Spectrum Blade Fire Blade
Low Bonus
Medium Bonus
Medium
Medium
30% Attack Speed Debuff, 20s duration
44
Prismatic Blade None
Medium Bonus
None
Low
High
None
50
Brilliant Blade Revenging Blade
Very High Bonus
None
Medium
High
Bleeding, 32 damage/ tick, 20s duration
 

 

BLUNT

Level
Name Prerequisite
Attack
Defense
Fatigue Cost
Damage
Effect
1
Contusions None
None
None
High
Very Low
None
2
Bludgeon Contusions
Medium Bonus
None
Low
Low
Bleeding, 8 damage/ tick, 20s duration
4
Bruiser You block
Medium Bonus
None
Low
High
Stunned, 3s duration
6
Blunt Trauma None
None
Medium Bonus
Medium
None
Detaunt
8
Slam None
Medium Bonus
Medium Penalty
Medium
Medium
Taunt
10
Side Bash To side of target
Low Bonus
None
Medium
Medium
19% Attack Speed Debuff, 20s duration
12
Impact Bruiser
Medium Bonus
Low Penalty
Low
High
Bleeding, 14 damage/ tick, 20s duration
15
Windfall You parry
High Bonus
Low Bonus
Low
High
22% Attack Speed Debuff, 20s duration
18
Force of Might None
Low Bonus
None
High
Low
None
21
Unstoppable Force Side Bash
Medium Bonus
Low Bonus
Medium
High
Hindered, 40% Snare, 19s duration
25
Back Crush Behind target
Medium Bonus
Medium Penalty
Medium
Medium
Hindered, 40% Snare, 15s duration
29
Bone Crusher Windfall
Medium Bonus
Low Bonus
Low
High
Bleeding, 20 damage/ tick, 20s duration
34
Mauler None
Medium Bonus
Medium Bonus
Medium
High
None
39
Stunning Blow You parry
Medium Bonus
Low Bonus
Low
High
30% Attack Speed Debuff, 20s duration
44
Crushing Blow Back Crush
Very High Bonus
Low Bonus
Medium
High
None
50
Devastating Blow Stunning Blow
Medium Bonus
None
Medium
High
Stunned, 10s duration
 

 

SHIELDS

Level
Name Prerequisite
Attack
Defense
Fatigue Cost
Damage
Effect
1
Smash None
Low Bonus
None
Low
Very Low
None
3
Numb None
None
None
High
Very Low
Stunned, 2s duration
8
Stun You block
None
None
High
High
Stunned, 3s duration
13
Disable To side of target
None
None
High
Medium
Stunned, 4s duration
18
Incapacitate You block
None
Medium Bonus
Very High
High
Stunned, 5s duration
23
Paralyze Behind target
None
None
High
Medium
Stunned, 6s duration
29
Bash You block
None
None
High
High
Stunned, 7s duration
35
Mangle To side of target
None
None
High
Medium
Stunned, 8s duration
42
Slam None
None
None
High
Medium
Stunned, 5s duration
50
Brutalize You block
None
None
Medium
High
Stunned, 10s duration
 

 

SPELLS

REGROWTH

  Minor Heal
  Heals target for a very small amount of health. Casts quickly and uses little power.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1
Minor Revigoration
Friend
2.3s/0/0s
2000 range
6 health 1
5
Minor Revivification
Friend
2.3s/0/0s
2000 range
16 health 3
8
Minor Resurgance
Friend
2.3s/0/0s
2000 range
23 health 4
11
Minor Revival
Friend
2.3s/0/0s
2000 range
31 health 5
14
Minor Regeneration
Friend
2.3s/0/0s
2000 range
38 health 6
18
Minor Regrowth
Friend
2.3s/0/0s
2000 range
48 health 8
23
Minor Restoration
Friend
2.3s/0/0s
2000 range
60 health 9
29
Minor Resuscitation
Friend
2.3s/0/0s
2000 range
75 health 11
37
Minor Renascence
Friend
2.3s/0/0s
2000 range
95 health 14
47
Minor Apotheosis
Friend
2.3s/0/0s
2000 range
119 health 17
 
  Heal
  Heals target for a small amount of health. Uses little power.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
4
Renewal
Friend
2.8s/0/0s
2000 range
26 health 4
6
Revivification
Friend
2.8s/0/0s
2000 range
36 health 5
9
Resurgance
Friend
2.8s/0/0s
2000 range
50 health 7
12
Revival
Friend
2.8s/0/0s
2000 range
65 health 9
16
Regeneration
Friend
2.8s/0/0s
2000 range
85 health 11
21
Regrowth
Friend
2.8s/0/0s
2000 range
109 health 14
27
Restoration
Friend
2.8s/0/0s
2000 range
138 health 18
31
Resuscitation
Friend
2.8s/0/0s
2000 range
158 health 20
36
Renascence
Friend
2.8s/0/0s
2000 range
183 health 23
46
Apotheosis
Friend
2.8s/0/0s
2000 range
231 health 29
 
  Minor Group Heal
  Heals every member of the group for a small amount of health.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
15
Group Revigoration
Group
2.6s/0/0s
2000 range
33 health 9
25
Group Regrowth
Group
2.6s/0/0s
2000 range
53 health 13
35
Group Renascence
Group
2.6s/0/0s
2000 range
73 health 16
45
Group Apotheosis
Group
2.6s/0/0s
2000 range
93 health 19
 
  Resurrection
  Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.)  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
10
Minor Reconstitution
Corpse
4.0s/0/0s
1500 range
Target is ressurected with 10% health and 0% power and endurance Variable
 
  Cure Poison
  Attempts to cure target of all poisons.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
3
Cure Poison
Friend
3.2s/0/0s
2000 range
Cures all DoT effects from the target 6%
 
  Cure Disease
  Attempts to cure target of all disease.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
7
Cure Disease
Friend
3.2s/0/0s
2000 range
Cures all Disease effects from the target 6%
 

 

REGROWTH SPEC.

  Major Heal
  Heals target.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5
Major Resurgance
Friend
3.2s/0/0s
2000 range
55 health 5
8
Major Revival
Friend
3.1s/0/0s
2000 range
82 health 7
11
Major Regeneration
Friend
3.0s/0/0s
2000 range
109 health 9
15
Major Regrowth
Friend
2.9s/0/0s
2000 range
145 health 12
20
Major Restoration
Friend
2.8s/0/0s
2000 range
190 health 15
26
Major Resuscitation
Friend
2.7s/0/0s
2000 range
244 health 19
33
Major Renascence
Friend
2.6s/0/0s
2000 range
307 health 24
42
Major Apotheosis
Friend
2.5s/0/0s
2000 range
387 health 30
 
  Resurrection
  Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.)  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
16
Lesser Reconstitution
Corpse
4.0s/0/0s
1500 range
Target is ressurected with 30% health and 10% power and endurance. Variable
35
Swift Reconstitution
Corpse
0s/0/300s
1500 range
Target is ressurected with 25% health and 25% power and endurance. Variable
 
  Buff (Health Regeneration)
  Target regenerates the given amount of health every "tick".
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
6
Solar Conversion
Self
3.0s/20 minutes/0s
 
3 health/pulse 8%
14
Solar Absorption
Self
3.0s/20 minutes/0s
 
6 health/pulse 8%
25
Solar Regeneration
Self
3.0s/20 minutes/0s
 
11 health/pulse 8%
35
Solar Regrowth
Self
3.0s/20 minutes/0s
 
15 health/pulse 8%
45
Solar Resuscitation
Self
3.0s/20 minutes/0s
 
19 health/pulse 8%
 
  Buff (Offensive Group Heal Proc)
  Target generates healing via melee attacks.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
8
Lesser Nature's Gift
Self
0s/30 seconds/30s
1000 range heal
15% chance to proc, 15 health (Group) 8
16
Lesser Nature's Favor
Self
0s/30 seconds/30s
1000 range heal
15% chance to proc, 30 health (Group) 10
24
Lesser Nature's Token
Self
0s/30 seconds/30s
1000 range heal
15% chance to proc, 45 health (Group) 13
32
Nature's Gift
Self
0s/30 seconds/30s
1000 range heal
15% chance to proc, 60 health (Group) 17
40
Nature's Favor
Self
0s/30 seconds/30s
1000 range heal
15% chance to proc, 75 health (Group) 21
48
Nature's Token
Self
0s/30 seconds/30s
1000 range heal
15% chance to proc, 100 health (Group) 25
 
  Heal Over Time (Group)
  Group is healed during the spell's duration.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
24
Nature's Exhileration
Group
3.0s/15 seconds/30s
2000 range
40 health/pulse 35
34
Nature's Uplift
Group
3.0s/15 seconds/30s
2000 range
50 health/pulse 45
44
Nature's Invigoration
Group
3.0s/15 seconds/30s
2000 range
60 health/pulse 55
 

 

NURTURE

  Shield (AF)
  Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
1
Minor Bark Skin
Friend
3.0s/0/0s
1500 range
12 af 1 conc
4
Lesser Bark Skin
Friend
3.0s/0/0s
1500 range
14 af 2 conc
6
Bark Skin
Friend
3.0s/0/0s
1500 range
16 af 2 conc
9
Major Bark Skin
Friend
3.0s/0/0s
1500 range
19 af 3 conc
12
Greater Bark Skin
Friend
3.0s/0/0s
1500 range
22 af 4 conc
17
Superior Bark Skin
Friend
3.0s/0/0s
1500 range
27 af 6 conc
21
Skin of the Redwood
Friend
3.0s/0/0s
1500 range
31 af 7 conc
26
Greater Skin of the Redwood
Friend
3.0s/0/0s
1500 range
36 af 9 conc
34
Major Skin of the Redwood
Friend
3.0s/0/0s
1500 range
44 af 13 conc
45
Superior Skin of the Redwood
Friend
3.0s/0/0s
1500 range
55 af 16 conc
 
  Buff (Strength)
  Increases the target's Strength, which will cause it to be able to carry more weight, do more damage and be more effective in melee combat.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
3
Strength of the Oak
Friend
3.0s/0/0s
1500 range
+12 Str 1 conc
7
Strength of the Redwood
Friend
3.0s/0/0s
1500 range
+15 Str 3 conc
14
Vigor of the Oak
Friend
3.0s/0/0s
1500 range
+21 Str 5 conc
20
Vigor of the Redwood
Friend
3.0s/0/0s
1500 range
+26 Str 7 conc
30
Force of the Oak
Friend
3.0s/0/0s
1500 range
+34 Str 11 conc
41
Force of the Redwood
Friend
3.0s/0/0s
1500 range
+42 Str 15 conc
50
Might of the Redwood
Friend
3.0s/0/0s
1500 range
+50 Str 19 conc
 
  Buff (Dexterity)
  Increases the target's Dexterity, which will cause it to be more effective in melee combat and to cast spells faster.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
8
Dexterity of the Ferret
Friend
3.0s/0/0s
1500 range
+16 Dex 3 conc
13
Dexterity of the Rabbit
Friend
3.0s/0/0s
1500 range
+20 Dex 5 conc
19
Dexterity of the Badger
Friend
3.0s/0/0s
1500 range
+25 Dex 7 conc
28
Dexterity of the Lynx
Friend
3.0s/0/0s
1500 range
+32 Dex 10 conc
38
Dexterity of the Bear
Friend
3.0s/0/0s
1500 range
+40 Dex 14 conc
48
Dexterity of the Wolf
Friend
3.0s/0/0s
1500 range
+48 Dex 18 conc
 
  Buff (Constitution)
  Increases the target's Constitution, which will cause it to be able to take more damage.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5
Oak's Stoutness
Friend
3.0s/0/0s
1500 range
+14 Con 2 conc
11
Oak's Stamina
Friend
3.0s/0/0s
1500 range
+18 Con 4 conc
15
Oak's Girth
Friend
3.0s/0/0s
1500 range
+22 Con 5 conc
24
Redwood's Stoutness
Friend
3.0s/0/0s
1500 range
+29 Con 8 conc
32
Redwood's Stamina
Friend
3.0s/0/0s
1500 range
+35 Con 12 conc
39
Redwood's Resilience
Friend
3.0s/0/0s
1500 range
+41 Con 15 conc
43
Redwood's Girth
Friend
3.0s/0/0s
1500 range
+44 Con 16 conc
 

 

NURTURE SPEC.

  Bladeturn
  A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
2
Nature's Ward
Self
4.0s/Until Destroyed/ Dispelled/0s
 
Bladeturn 8%
10
Nature's Fend
Friend
4.0s/Until Destroyed/ Dispelled/0s
1250 range
Bladeturn 8%
18
Nature's Shield
Group
4.0s/Until Destroyed/ Dispelled/0s
1250 range
Bladeturn 12%
 
  Buff (Combat Speed)
  Increases the target's combat speed, which will cause it to be considerably more effective in melee combat.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
3
Ferocity of Nature
Self
3.0s/20 minutes/0s
 
16% Attack Speed Buff 15%
8
Rage of Nature
Self
3.0s/20 minutes/0s
 
19% Attack Speed Buff 15%
13
Fury of Nature
Self
3.0s/20 minutes/0s
 
21% Attack Speed Buff 15%
21
Anger of Nature
Self
3.0s/20 minutes/0s
 
25% Attack Speed Buff 15%
30
Hostility of Nature
Self
3.0s/20 minutes/0s
 
30% Attack Speed Buff 15%
38
Aggression of Nature
Self
3.0s/20 minutes/0s
 
34% Attack Speed Buff 15%
47
Reckoning of Nature
Self
3.0s/20 minutes/0s
 
38% Attack Speed Buff 15%
 
  Buff (Body Resistance)
  Target's resistance to Body damage is increased.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
22
Bolster Health
Group
3.0s/10 minutes/0s
1000 range
8% Body Resistance Buff 18
32
Bolster Resillience
Group
3.0s/10 minutes/0s
1000 range
16% Body Resistance Buff 26
43
Bolster Heartiness
Group
3.0s/10 minutes/0s
1000 range
24% Body Resistance Buff 36
 
  Buff (Energy Resistance)
  Target's resistance to Energy damage is increased.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
27
Defy Thunder
Group
3.0s/10 minutes/0s
1000 range
8% Energy Resistance Buff 22
37
Defy Storm
Group
3.0s/10 minutes/0s
1000 range
16% Energy Resistance Buff 31
49
Defy Lightning
Group
3.0s/10 minutes/0s
1000 range
24% Energy Resistance Buff 42
 
  Buff (Spirit Resistance)
  Target's resistance to Spirit damage is increased.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
23
Warden's Courage
Group
3.0s/10 minutes/0s
1000 range
8% Spirit Resistance Buff 19
33
Warden's Honor
Group
3.0s/10 minutes/0s
1000 range
16% Spirit Resistance Buff 27
48
Warden's Spirit
Group
3.0s/10 minutes/0s
1000 range
24% Spirit Resistance Buff 41
 
  Fatigue Reduction
  Reduces the fatigue cost of combat styles used by the caster.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
2
Attack Unending
Self
0s/5 seconds/pulse/8s
 
4 fatigue/pulse 0 & 2 per pulse
12
Attack Unfading
Self
3.0s/20 minutes/0s
 
20% Fatigue Reduction Buff 10%
22
Attack Perpetual
Self
3.0s/20 minutes/0s
 
25% Fatigue Reduction Buff 10%
32
Attack Unceasing
Self
3.0s/20 minutes/0s
 
30% Fatigue Reduction Buff 10%
41
Attack Uninterrupted
Self
3.0s/20 minutes/0s
 
40% Fatigue Reduction Buff 10%
 
  Speed (Chant)
  The movement speed of the caster and his/her group is increased. Does not work in combat.
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
4
Guardian's Encouragement
Group
0s/6 seconds/pulse/8s
2000 range
Target speed increase: 126% 0
15
Benefactor's Encouragement
Group
0s/6 seconds/pulse/8s
2000 range
Target speed increase: 133% 0
24
Protector's Encouragement
Group
0s/6 seconds/pulse/8s
2000 range
Target speed increase: 141% 0
34
Warden's Encouragement
Group
0s/6 seconds/pulse/8s
2000 range
Target speed increase: 148% 0
44
Paragon's Encouragement
Group
0s/6 seconds/pulse/8s
2000 range
Target speed increase: 156% 0
 
  Damage Add (Chant)
  Everyone in the caster's group has the given amount of damage added to each melee swing. 
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
5
Nature's Revenge
Group
0s/5 seconds/pulse/8s
1500 range
Bonus: 1.8 DPS 0
9
Nature's Vendetta
Group
0s/5 seconds/pulse/8s
1500 range
Bonus: 2.6 DPS 0
14
Nature's Vengeance
Group
0s/5 seconds/pulse/8s
1500 range
Bonus: 3.6 DPS 0
19
Nature's Retaliation
Group
0s/5 seconds/pulse/8s
1500 range
Bonus: 4.6 DPS, 3% Attack Speed Buff 0
25
Nature's Retribution
Group
0s/5 seconds/pulse/8s
1500 range
Bonus: 5.8 DPS, 6% Attack Speed Buff 0
35
Nature's Feud
Group
0s/5 seconds/pulse/8s
1500 range
Bonus: 7.8 DPS, 10% Attack Speed Buff 0
46
Nature's Reckoning
Group
0s/5 seconds/pulse/8s
1500 range
Bonus: 10.0 DPS, 15% Attack Speed Buff 0
 
  Bladeturn (Chant)
  A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. This chant uses the caster's power.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
26
Nature's Guard
Group
0s/10 seconds/pulse/8s
1250 range
Bladeturn 8 & 4 per pulse
36
Nature's Barrier
Group
0s/8 seconds/pulse/8s
1250 range
Bladeturn 12 & 5 per pulse
45
Nature's Wall
Group
0s/6 seconds/pulse/8s
1250 range
Bladeturn 15 & 7 per pulse
 
  Buff (Combat Speed, Group)
  Increases the caster's group's combat speed for a short duration, which will cause all members to be considerably more effective in melee combat.  
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
18
Celerity
Group
0s/5 seconds/pulse/8s
350 range
24% Attack Speed Buff 0 & 6 per pulse
26
Enhanced Celerity
Group
0s/5 seconds/pulse/8s
350 range
28% Attack Speed Buff 0 & 8 per pulse
32
Amplified Celerity
Group
0s/5 seconds/pulse/8s
350 range
31% Attack Speed Buff 0 & 12 per pulse
44
Pure Celerity
Group
0s/5 seconds/pulse/8s
350 range
37% Attack Speed Buff 0 & 15 per pulse
 
  Buff (Offensive PBAE Heal Proc)
  Target generates healing via melee attacks. 
Level
Name
Target
Cast/Duration/Recast
Range/Radius
Effect Cost
10
Nature's Curator
Self
0s/30 seconds/30s
250 radius
15% chance to proc, 25 health 5
20
Nature's Deacon
Self
0s/30 seconds/30s
250 radius
15% chance to proc, 50 health 12
30
Nature's Keeper
Self
0s/30 seconds/30s
250 radius
15% chance to proc, 75 health 17
40
Nature's Steward
Self
0s/30 seconds/30s
250 radius
15% chance to proc, 100 health 21
50
Nature's Sentinel
Self
0s/30 seconds/30s
250 radius
15% chance to proc, 125 health 25
 
full