Class Library: Warden
|
Wardens have their roots in the art of healing, but over the years have focused their abilities on buffing and fighting. They retain the ability to cast basic heals, but are not as strong of a healer as they are as a fighter / buffer.
Wardens can train in one hand weapons as well as parry and are able to wear Scale armor and use a standard medium shield. They also have the ability to use a short bow. This gives Wardens a good foundation as a fighter, but their magical abilities are what really give them their real power.
Wardens magical abilities focus almost exclusively on buffs. This includes the group effecting damage add, run speed, and bladeturn chants. Wardens also have group castable resistance buffs and several stat boosting buffs. Wardens also have several self-only buffs, including the best haste spell in all the realms.
WEAPON SPEC.
BLADES
Level
|
Name | Prerequisite |
Attack
|
Defense
|
Fatigue Cost
|
Damage
|
Effect |
1
|
Shining Blade | None |
None
|
None
|
High
|
Very Low
|
None |
2
|
Shimmering Blade | Shining Blade |
Medium Bonus
|
None
|
Medium
|
Low
|
Bleeding, 8 damage/ tick, 20s duration |
4
|
Return Blade | You parry |
Medium Bonus
|
None
|
Low
|
High
|
16% Attack Speed Debuff, 20s duration |
6
|
Taunting Blade | None |
Medium Bonus
|
Medium Penalty
|
Medium
|
Medium
|
Taunt |
8
|
Enervating Blade | None |
None
|
Medium Bonus
|
Medium
|
None
|
Detaunt |
10
|
Glowing Blade | To side of target |
Medium Bonus
|
None
|
Medium
|
Medium
|
Hindered, 40% Snare, 14s duration |
12
|
Lunging Blade | Return Blade |
Medium Bonus
|
Low Bonus
|
Medium
|
High
|
Bleeding, 14 damage/ tick, 20s duration |
15
|
Auroric Blade | Glowing Blade |
Medium Bonus
|
None
|
Low
|
High
|
19% Attack Speed Debuff, 20s duration |
18
|
Fire Blade | None |
Low Bonus
|
Low Penalty
|
High
|
Low
|
None |
21
|
Horizon Blade | You block |
Medium Bonus
|
Low Bonus
|
Low
|
High
|
Bleeding, 20 damage/ tick, 20s duration |
25
|
Kinetic Blade | You parry |
Medium Bonus
|
None
|
Medium
|
High
|
26% Attack Speed Debuff, 20s duration |
29
|
Dancing Blade | Horizon Blade |
High Bonus
|
None
|
Low
|
High
|
Stunned, 6s duration |
34
|
Revenging Blade | Behind target |
Medium Bonus
|
Medium Penalty
|
Medium
|
Medium
|
Hindered, 40% Snare, 19s duration |
39
|
Spectrum Blade | Fire Blade |
Low Bonus
|
Medium Bonus
|
Medium
|
Medium
|
30% Attack Speed Debuff, 20s duration |
44
|
Prismatic Blade | None |
Medium Bonus
|
None
|
Low
|
High
|
None |
50
|
Brilliant Blade | Revenging Blade |
Very High Bonus
|
None
|
Medium
|
High
|
Bleeding, 32 damage/ tick, 20s duration |
BLUNT
Level
|
Name | Prerequisite |
Attack
|
Defense
|
Fatigue Cost
|
Damage
|
Effect |
1
|
Contusions | None |
None
|
None
|
High
|
Very Low
|
None |
2
|
Bludgeon | Contusions |
Medium Bonus
|
None
|
Low
|
Low
|
Bleeding, 8 damage/ tick, 20s duration |
4
|
Bruiser | You block |
Medium Bonus
|
None
|
Low
|
High
|
Stunned, 3s duration |
6
|
Blunt Trauma | None |
None
|
Medium Bonus
|
Medium
|
None
|
Detaunt |
8
|
Slam | None |
Medium Bonus
|
Medium Penalty
|
Medium
|
Medium
|
Taunt |
10
|
Side Bash | To side of target |
Low Bonus
|
None
|
Medium
|
Medium
|
19% Attack Speed Debuff, 20s duration |
12
|
Impact | Bruiser |
Medium Bonus
|
Low Penalty
|
Low
|
High
|
Bleeding, 14 damage/ tick, 20s duration |
15
|
Windfall | You parry |
High Bonus
|
Low Bonus
|
Low
|
High
|
22% Attack Speed Debuff, 20s duration |
18
|
Force of Might | None |
Low Bonus
|
None
|
High
|
Low
|
None |
21
|
Unstoppable Force | Side Bash |
Medium Bonus
|
Low Bonus
|
Medium
|
High
|
Hindered, 40% Snare, 19s duration |
25
|
Back Crush | Behind target |
Medium Bonus
|
Medium Penalty
|
Medium
|
Medium
|
Hindered, 40% Snare, 15s duration |
29
|
Bone Crusher | Windfall |
Medium Bonus
|
Low Bonus
|
Low
|
High
|
Bleeding, 20 damage/ tick, 20s duration |
34
|
Mauler | None |
Medium Bonus
|
Medium Bonus
|
Medium
|
High
|
None |
39
|
Stunning Blow | You parry |
Medium Bonus
|
Low Bonus
|
Low
|
High
|
30% Attack Speed Debuff, 20s duration |
44
|
Crushing Blow | Back Crush |
Very High Bonus
|
Low Bonus
|
Medium
|
High
|
None |
50
|
Devastating Blow | Stunning Blow |
Medium Bonus
|
None
|
Medium
|
High
|
Stunned, 10s duration |
SHIELDS
Level
|
Name | Prerequisite |
Attack
|
Defense
|
Fatigue Cost
|
Damage
|
Effect |
1
|
Smash | None |
Low Bonus
|
None
|
Low
|
Very Low
|
None |
3
|
Numb | None |
None
|
None
|
High
|
Very Low
|
Stunned, 2s duration |
8
|
Stun | You block |
None
|
None
|
High
|
High
|
Stunned, 3s duration |
13
|
Disable | To side of target |
None
|
None
|
High
|
Medium
|
Stunned, 4s duration |
18
|
Incapacitate | You block |
None
|
Medium Bonus
|
Very High
|
High
|
Stunned, 5s duration |
23
|
Paralyze | Behind target |
None
|
None
|
High
|
Medium
|
Stunned, 6s duration |
29
|
Bash | You block |
None
|
None
|
High
|
High
|
Stunned, 7s duration |
35
|
Mangle | To side of target |
None
|
None
|
High
|
Medium
|
Stunned, 8s duration |
42
|
Slam | None |
None
|
None
|
High
|
Medium
|
Stunned, 5s duration |
50
|
Brutalize | You block |
None
|
None
|
Medium
|
High
|
Stunned, 10s duration |
SPELLS
REGROWTH
Minor Heal | ||||||
Heals target for a very small amount of health. Casts quickly and uses little power. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1
|
Minor Revigoration |
Friend
|
2.3s/0/0s
|
2000 range
|
6 health | 1 |
5
|
Minor Revivification |
Friend
|
2.3s/0/0s
|
2000 range
|
16 health | 3 |
8
|
Minor Resurgance |
Friend
|
2.3s/0/0s
|
2000 range
|
23 health | 4 |
11
|
Minor Revival |
Friend
|
2.3s/0/0s
|
2000 range
|
31 health | 5 |
14
|
Minor Regeneration |
Friend
|
2.3s/0/0s
|
2000 range
|
38 health | 6 |
18
|
Minor Regrowth |
Friend
|
2.3s/0/0s
|
2000 range
|
48 health | 8 |
23
|
Minor Restoration |
Friend
|
2.3s/0/0s
|
2000 range
|
60 health | 9 |
29
|
Minor Resuscitation |
Friend
|
2.3s/0/0s
|
2000 range
|
75 health | 11 |
37
|
Minor Renascence |
Friend
|
2.3s/0/0s
|
2000 range
|
95 health | 14 |
47
|
Minor Apotheosis |
Friend
|
2.3s/0/0s
|
2000 range
|
119 health | 17 |
Heal | ||||||
Heals target for a small amount of health. Uses little power. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
4
|
Renewal |
Friend
|
2.8s/0/0s
|
2000 range
|
26 health | 4 |
6
|
Revivification |
Friend
|
2.8s/0/0s
|
2000 range
|
36 health | 5 |
9
|
Resurgance |
Friend
|
2.8s/0/0s
|
2000 range
|
50 health | 7 |
12
|
Revival |
Friend
|
2.8s/0/0s
|
2000 range
|
65 health | 9 |
16
|
Regeneration |
Friend
|
2.8s/0/0s
|
2000 range
|
85 health | 11 |
21
|
Regrowth |
Friend
|
2.8s/0/0s
|
2000 range
|
109 health | 14 |
27
|
Restoration |
Friend
|
2.8s/0/0s
|
2000 range
|
138 health | 18 |
31
|
Resuscitation |
Friend
|
2.8s/0/0s
|
2000 range
|
158 health | 20 |
36
|
Renascence |
Friend
|
2.8s/0/0s
|
2000 range
|
183 health | 23 |
46
|
Apotheosis |
Friend
|
2.8s/0/0s
|
2000 range
|
231 health | 29 |
Minor Group Heal | ||||||
Heals every member of the group for a small amount of health. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
15
|
Group Revigoration |
Group
|
2.6s/0/0s
|
2000 range
|
33 health | 9 |
25
|
Group Regrowth |
Group
|
2.6s/0/0s
|
2000 range
|
53 health | 13 |
35
|
Group Renascence |
Group
|
2.6s/0/0s
|
2000 range
|
73 health | 16 |
45
|
Group Apotheosis |
Group
|
2.6s/0/0s
|
2000 range
|
93 health | 19 |
Resurrection | ||||||
Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.) | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
10
|
Minor Reconstitution |
Corpse
|
4.0s/0/0s
|
1500 range
|
Target is ressurected with 10% health and 0% power and endurance | Variable |
Cure Poison | ||||||
Attempts to cure target of all poisons. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
3
|
Cure Poison |
Friend
|
3.2s/0/0s
|
2000 range
|
Cures all DoT effects from the target | 6% |
Cure Disease | ||||||
Attempts to cure target of all disease. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
7
|
Cure Disease |
Friend
|
3.2s/0/0s
|
2000 range
|
Cures all Disease effects from the target | 6% |
REGROWTH SPEC.
Major Heal | ||||||
Heals target. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5
|
Major Resurgance |
Friend
|
3.2s/0/0s
|
2000 range
|
55 health | 5 |
8
|
Major Revival |
Friend
|
3.1s/0/0s
|
2000 range
|
82 health | 7 |
11
|
Major Regeneration |
Friend
|
3.0s/0/0s
|
2000 range
|
109 health | 9 |
15
|
Major Regrowth |
Friend
|
2.9s/0/0s
|
2000 range
|
145 health | 12 |
20
|
Major Restoration |
Friend
|
2.8s/0/0s
|
2000 range
|
190 health | 15 |
26
|
Major Resuscitation |
Friend
|
2.7s/0/0s
|
2000 range
|
244 health | 19 |
33
|
Major Renascence |
Friend
|
2.6s/0/0s
|
2000 range
|
307 health | 24 |
42
|
Major Apotheosis |
Friend
|
2.5s/0/0s
|
2000 range
|
387 health | 30 |
Resurrection | ||||||
Brings target back to life, and restores a portion of their health and power, and eliminates the experience penalty and con loss they would have suffered were they to have /released. (Note that con loss still applies when resurrected on a PvP server.) | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
16
|
Lesser Reconstitution |
Corpse
|
4.0s/0/0s
|
1500 range
|
Target is ressurected with 30% health and 10% power and endurance. | Variable |
35
|
Swift Reconstitution |
Corpse
|
0s/0/300s
|
1500 range
|
Target is ressurected with 25% health and 25% power and endurance. | Variable |
Buff (Health Regeneration) | ||||||
Target regenerates the given amount of health every "tick". | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
6
|
Solar Conversion |
Self
|
3.0s/20 minutes/0s
|
|
3 health/pulse | 8% |
14
|
Solar Absorption |
Self
|
3.0s/20 minutes/0s
|
|
6 health/pulse | 8% |
25
|
Solar Regeneration |
Self
|
3.0s/20 minutes/0s
|
|
11 health/pulse | 8% |
35
|
Solar Regrowth |
Self
|
3.0s/20 minutes/0s
|
|
15 health/pulse | 8% |
45
|
Solar Resuscitation |
Self
|
3.0s/20 minutes/0s
|
|
19 health/pulse | 8% |
Buff (Offensive Group Heal Proc) | ||||||
Target generates healing via melee attacks. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
8
|
Lesser Nature's Gift |
Self
|
0s/30 seconds/30s
|
1000 range heal
|
15% chance to proc, 15 health (Group) | 8 |
16
|
Lesser Nature's Favor |
Self
|
0s/30 seconds/30s
|
1000 range heal
|
15% chance to proc, 30 health (Group) | 10 |
24
|
Lesser Nature's Token |
Self
|
0s/30 seconds/30s
|
1000 range heal
|
15% chance to proc, 45 health (Group) | 13 |
32
|
Nature's Gift |
Self
|
0s/30 seconds/30s
|
1000 range heal
|
15% chance to proc, 60 health (Group) | 17 |
40
|
Nature's Favor |
Self
|
0s/30 seconds/30s
|
1000 range heal
|
15% chance to proc, 75 health (Group) | 21 |
48
|
Nature's Token |
Self
|
0s/30 seconds/30s
|
1000 range heal
|
15% chance to proc, 100 health (Group) | 25 |
Heal Over Time (Group) | ||||||
Group is healed during the spell's duration. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
24
|
Nature's Exhileration |
Group
|
3.0s/15 seconds/30s
|
2000 range
|
40 health/pulse | 35 |
34
|
Nature's Uplift |
Group
|
3.0s/15 seconds/30s
|
2000 range
|
50 health/pulse | 45 |
44
|
Nature's Invigoration |
Group
|
3.0s/15 seconds/30s
|
2000 range
|
60 health/pulse | 55 |
NURTURE
Shield (AF) | ||||||
Adds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
1
|
Minor Bark Skin |
Friend
|
3.0s/0/0s
|
1500 range
|
12 af | 1 conc |
4
|
Lesser Bark Skin |
Friend
|
3.0s/0/0s
|
1500 range
|
14 af | 2 conc |
6
|
Bark Skin |
Friend
|
3.0s/0/0s
|
1500 range
|
16 af | 2 conc |
9
|
Major Bark Skin |
Friend
|
3.0s/0/0s
|
1500 range
|
19 af | 3 conc |
12
|
Greater Bark Skin |
Friend
|
3.0s/0/0s
|
1500 range
|
22 af | 4 conc |
17
|
Superior Bark Skin |
Friend
|
3.0s/0/0s
|
1500 range
|
27 af | 6 conc |
21
|
Skin of the Redwood |
Friend
|
3.0s/0/0s
|
1500 range
|
31 af | 7 conc |
26
|
Greater Skin of the Redwood |
Friend
|
3.0s/0/0s
|
1500 range
|
36 af | 9 conc |
34
|
Major Skin of the Redwood |
Friend
|
3.0s/0/0s
|
1500 range
|
44 af | 13 conc |
45
|
Superior Skin of the Redwood |
Friend
|
3.0s/0/0s
|
1500 range
|
55 af | 16 conc |
Buff (Strength) | ||||||
Increases the target's Strength, which will cause it to be able to carry more weight, do more damage and be more effective in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
3
|
Strength of the Oak |
Friend
|
3.0s/0/0s
|
1500 range
|
+12 Str | 1 conc |
7
|
Strength of the Redwood |
Friend
|
3.0s/0/0s
|
1500 range
|
+15 Str | 3 conc |
14
|
Vigor of the Oak |
Friend
|
3.0s/0/0s
|
1500 range
|
+21 Str | 5 conc |
20
|
Vigor of the Redwood |
Friend
|
3.0s/0/0s
|
1500 range
|
+26 Str | 7 conc |
30
|
Force of the Oak |
Friend
|
3.0s/0/0s
|
1500 range
|
+34 Str | 11 conc |
41
|
Force of the Redwood |
Friend
|
3.0s/0/0s
|
1500 range
|
+42 Str | 15 conc |
50
|
Might of the Redwood |
Friend
|
3.0s/0/0s
|
1500 range
|
+50 Str | 19 conc |
Buff (Dexterity) | ||||||
Increases the target's Dexterity, which will cause it to be more effective in melee combat and to cast spells faster. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
8
|
Dexterity of the Ferret |
Friend
|
3.0s/0/0s
|
1500 range
|
+16 Dex | 3 conc |
13
|
Dexterity of the Rabbit |
Friend
|
3.0s/0/0s
|
1500 range
|
+20 Dex | 5 conc |
19
|
Dexterity of the Badger |
Friend
|
3.0s/0/0s
|
1500 range
|
+25 Dex | 7 conc |
28
|
Dexterity of the Lynx |
Friend
|
3.0s/0/0s
|
1500 range
|
+32 Dex | 10 conc |
38
|
Dexterity of the Bear |
Friend
|
3.0s/0/0s
|
1500 range
|
+40 Dex | 14 conc |
48
|
Dexterity of the Wolf |
Friend
|
3.0s/0/0s
|
1500 range
|
+48 Dex | 18 conc |
Buff (Constitution) | ||||||
Increases the target's Constitution, which will cause it to be able to take more damage. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5
|
Oak's Stoutness |
Friend
|
3.0s/0/0s
|
1500 range
|
+14 Con | 2 conc |
11
|
Oak's Stamina |
Friend
|
3.0s/0/0s
|
1500 range
|
+18 Con | 4 conc |
15
|
Oak's Girth |
Friend
|
3.0s/0/0s
|
1500 range
|
+22 Con | 5 conc |
24
|
Redwood's Stoutness |
Friend
|
3.0s/0/0s
|
1500 range
|
+29 Con | 8 conc |
32
|
Redwood's Stamina |
Friend
|
3.0s/0/0s
|
1500 range
|
+35 Con | 12 conc |
39
|
Redwood's Resilience |
Friend
|
3.0s/0/0s
|
1500 range
|
+41 Con | 15 conc |
43
|
Redwood's Girth |
Friend
|
3.0s/0/0s
|
1500 range
|
+44 Con | 16 conc |
NURTURE SPEC.
Bladeturn | ||||||
A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Nature's Ward |
Self
|
4.0s/Until Destroyed/ Dispelled/0s
|
|
Bladeturn | 8% |
10
|
Nature's Fend |
Friend
|
4.0s/Until Destroyed/ Dispelled/0s
|
1250 range
|
Bladeturn | 8% |
18
|
Nature's Shield |
Group
|
4.0s/Until Destroyed/ Dispelled/0s
|
1250 range
|
Bladeturn | 12% |
Buff (Combat Speed) | ||||||
Increases the target's combat speed, which will cause it to be considerably more effective in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
3
|
Ferocity of Nature |
Self
|
3.0s/20 minutes/0s
|
|
16% Attack Speed Buff | 15% |
8
|
Rage of Nature |
Self
|
3.0s/20 minutes/0s
|
|
19% Attack Speed Buff | 15% |
13
|
Fury of Nature |
Self
|
3.0s/20 minutes/0s
|
|
21% Attack Speed Buff | 15% |
21
|
Anger of Nature |
Self
|
3.0s/20 minutes/0s
|
|
25% Attack Speed Buff | 15% |
30
|
Hostility of Nature |
Self
|
3.0s/20 minutes/0s
|
|
30% Attack Speed Buff | 15% |
38
|
Aggression of Nature |
Self
|
3.0s/20 minutes/0s
|
|
34% Attack Speed Buff | 15% |
47
|
Reckoning of Nature |
Self
|
3.0s/20 minutes/0s
|
|
38% Attack Speed Buff | 15% |
Buff (Body Resistance) | ||||||
Target's resistance to Body damage is increased. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
22
|
Bolster Health |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
8% Body Resistance Buff | 18 |
32
|
Bolster Resillience |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
16% Body Resistance Buff | 26 |
43
|
Bolster Heartiness |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
24% Body Resistance Buff | 36 |
Buff (Energy Resistance) | ||||||
Target's resistance to Energy damage is increased. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
27
|
Defy Thunder |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
8% Energy Resistance Buff | 22 |
37
|
Defy Storm |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
16% Energy Resistance Buff | 31 |
49
|
Defy Lightning |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
24% Energy Resistance Buff | 42 |
Buff (Spirit Resistance) | ||||||
Target's resistance to Spirit damage is increased. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
23
|
Warden's Courage |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
8% Spirit Resistance Buff | 19 |
33
|
Warden's Honor |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
16% Spirit Resistance Buff | 27 |
48
|
Warden's Spirit |
Group
|
3.0s/10 minutes/0s
|
1000 range
|
24% Spirit Resistance Buff | 41 |
Fatigue Reduction | ||||||
Reduces the fatigue cost of combat styles used by the caster. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
2
|
Attack Unending |
Self
|
0s/5 seconds/pulse/8s
|
|
4 fatigue/pulse | 0 & 2 per pulse |
12
|
Attack Unfading |
Self
|
3.0s/20 minutes/0s
|
|
20% Fatigue Reduction Buff | 10% |
22
|
Attack Perpetual |
Self
|
3.0s/20 minutes/0s
|
|
25% Fatigue Reduction Buff | 10% |
32
|
Attack Unceasing |
Self
|
3.0s/20 minutes/0s
|
|
30% Fatigue Reduction Buff | 10% |
41
|
Attack Uninterrupted |
Self
|
3.0s/20 minutes/0s
|
|
40% Fatigue Reduction Buff | 10% |
Speed (Chant) | ||||||
The movement speed of the caster and his/her group is increased. Does not work in combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
4
|
Guardian's Encouragement |
Group
|
0s/6 seconds/pulse/8s
|
2000 range
|
Target speed increase: 126% | 0 |
15
|
Benefactor's Encouragement |
Group
|
0s/6 seconds/pulse/8s
|
2000 range
|
Target speed increase: 133% | 0 |
24
|
Protector's Encouragement |
Group
|
0s/6 seconds/pulse/8s
|
2000 range
|
Target speed increase: 141% | 0 |
34
|
Warden's Encouragement |
Group
|
0s/6 seconds/pulse/8s
|
2000 range
|
Target speed increase: 148% | 0 |
44
|
Paragon's Encouragement |
Group
|
0s/6 seconds/pulse/8s
|
2000 range
|
Target speed increase: 156% | 0 |
Damage Add (Chant) | ||||||
Everyone in the caster's group has the given amount of damage added to each melee swing. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
5
|
Nature's Revenge |
Group
|
0s/5 seconds/pulse/8s
|
1500 range
|
Bonus: 1.8 DPS | 0 |
9
|
Nature's Vendetta |
Group
|
0s/5 seconds/pulse/8s
|
1500 range
|
Bonus: 2.6 DPS | 0 |
14
|
Nature's Vengeance |
Group
|
0s/5 seconds/pulse/8s
|
1500 range
|
Bonus: 3.6 DPS | 0 |
19
|
Nature's Retaliation |
Group
|
0s/5 seconds/pulse/8s
|
1500 range
|
Bonus: 4.6 DPS, 3% Attack Speed Buff | 0 |
25
|
Nature's Retribution |
Group
|
0s/5 seconds/pulse/8s
|
1500 range
|
Bonus: 5.8 DPS, 6% Attack Speed Buff | 0 |
35
|
Nature's Feud |
Group
|
0s/5 seconds/pulse/8s
|
1500 range
|
Bonus: 7.8 DPS, 10% Attack Speed Buff | 0 |
46
|
Nature's Reckoning |
Group
|
0s/5 seconds/pulse/8s
|
1500 range
|
Bonus: 10.0 DPS, 15% Attack Speed Buff | 0 |
Bladeturn (Chant) | ||||||
A "bubble" that absorbs the damage of a single melee hit. Assassin critical strikes and attacks by very high level creatures will ignore a bladeturn bubble. This chant uses the caster's power. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
26
|
Nature's Guard |
Group
|
0s/10 seconds/pulse/8s
|
1250 range
|
Bladeturn | 8 & 4 per pulse |
36
|
Nature's Barrier |
Group
|
0s/8 seconds/pulse/8s
|
1250 range
|
Bladeturn | 12 & 5 per pulse |
45
|
Nature's Wall |
Group
|
0s/6 seconds/pulse/8s
|
1250 range
|
Bladeturn | 15 & 7 per pulse |
Buff (Combat Speed, Group) | ||||||
Increases the caster's group's combat speed for a short duration, which will cause all members to be considerably more effective in melee combat. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
18
|
Celerity |
Group
|
0s/5 seconds/pulse/8s
|
350 range
|
24% Attack Speed Buff | 0 & 6 per pulse |
26
|
Enhanced Celerity |
Group
|
0s/5 seconds/pulse/8s
|
350 range
|
28% Attack Speed Buff | 0 & 8 per pulse |
32
|
Amplified Celerity |
Group
|
0s/5 seconds/pulse/8s
|
350 range
|
31% Attack Speed Buff | 0 & 12 per pulse |
44
|
Pure Celerity |
Group
|
0s/5 seconds/pulse/8s
|
350 range
|
37% Attack Speed Buff | 0 & 15 per pulse |
Buff (Offensive PBAE Heal Proc) | ||||||
Target generates healing via melee attacks. | ||||||
Level
|
Name |
Target
|
Cast/Duration/Recast
|
Range/Radius
|
Effect | Cost |
10
|
Nature's Curator |
Self
|
0s/30 seconds/30s
|
250 radius
|
15% chance to proc, 25 health | 5 |
20
|
Nature's Deacon |
Self
|
0s/30 seconds/30s
|
250 radius
|
15% chance to proc, 50 health | 12 |
30
|
Nature's Keeper |
Self
|
0s/30 seconds/30s
|
250 radius
|
15% chance to proc, 75 health | 17 |
40
|
Nature's Steward |
Self
|
0s/30 seconds/30s
|
250 radius
|
15% chance to proc, 100 health | 21 |
50
|
Nature's Sentinel |
Self
|
0s/30 seconds/30s
|
250 radius
|
15% chance to proc, 125 health | 25 |