Class Changes
Animist
Creeping Mastery (Creeping specialization)
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Shroom of Life has changed as follows:
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Is no longer a ground target spell.
- It is now single target. It still heals all allies around itself.
- The pet is now level 50.
- The pet is now immune to mesmerization effects (can be stunned, confused).
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Is no longer a ground target spell.
Bainshee
Spectral Guard (Spectral Force specialization)
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A new pet summon spell has been added:
- Level 50 – Sound Vortex – 1500 range – 10s cast – 20s duration – 4s frequency – 10m RUT – 25% power – Summons a vortex at the ground target location that fires sound waves for 300 damage to up to 8 targets within 1500 units of the vortex.
- The Sound Vortex can be killed, stunned, or feared. It cannot be mezzed or confused.
- There is a limit of 3 active vortexes allowed in an area.
- Bainshees will need to respec to see this ability if they already have 50 Spectral Force specialization.
Bonedancer
Bone Protection (Suppression specialization)
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The low level disarm spells have been changed:
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Level 1 – Punish Combatant:
- RUT increased to 5 minutes, up from 60s.
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Level 11 – Punish Assailant:
- Duration reduced to 2s, down from 3s.
- RUT increased to 5 minutes up from 60s.
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Level 21 – Punish Aggressor
- Duration reduced to 4s, down from 5s.
- RUT increased to 3 minutes, up from 60s.
- All other levels remain unchanged.
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Level 1 – Punish Combatant:
Bone Legion (Bone Army specialization)
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Sub pets have changed as follows:
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Fossil Defender
- Now moves at normal movement speed.
- Health increased by 15%.
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Fossil Guardian
- Defenses against all damage increased by 10%.
- Health increased by 5%.
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Now have a staff style:
- Fossil Jump – Any – Reduces the target’s armor factor by 50 for 10s.
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Provides a new additional buff to groupmates and pets:
- Fossil Strength – Increases target’s Strength by 50. Does not replace more powerful spells. This spell is lost if the pet dies or is released.
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Fossil Healer
- Heal cast time increased by .2 seconds.
- Damage taken increased by 50%.
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Fossil Soldier
- Overall damage reduced by 10%.
- No longer have a double attack chance.
- Now take maximum damage from melee attacks.
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Styles have been readjusted as follows:
- Fossil Cleave, anytime, no longer has an attack speed debuff.
- Glacial Movement, side, snares target for 19s.
- Raider, off evade (self), bleeds target for 20 damage every 4s for 20s.
- No longer has any back positional styles.
- No longer has any stun styles.
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Fossil Seer
- Disease cast time increased by .5 seconds.
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Fossil Mystic
- Damage on the snare nuke reduced by 10%.
- Damage on the regular nuke reduced by 5%.
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Fossil Defender
Cabalist
Spirit Animation (Baseline)
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Pets have changed as follows:
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Jade Simulacrum
- Now moves at normal movement speed.
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Sapphire Simulacrum
- Now takes maximum damage from melee attacks.
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Jade Simulacrum
Enchanter
Enchantments (Baseline)
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Pets have changed as follows:
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Underhill Compatriot
- Now moves at normal movement speed.
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Underhill Ally
- Now takes maximum damage from melee attacks.
- Heal cast time decreased by .2 seconds.
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Underhill Stalker
- Poison now changes depending on which Enchantment buff is active.
- Enchanters must spec in Enchantments to gain access to certain poisons.
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All poison debuffs last 15 seconds (does not include Lifebane).
- No Enchantment – No poison.
- Enchantment of Ice – Touch of Death.
- Enchantment of Earth – Swordbreaker.
- Enchantment of Fire – Lifebane.
- Enchantment of Mana – Widow Venom.
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Underhill Compatriot
Hunter
Beastcraft specialization
- The level 50 pet, Hunter’s Elder Avatar, has had its damage dealt reduced by 15%.
Mentalist
Holism (Mana specialization)
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The AoE Damage over Time spells have been increased to match the Bonedancer and Necromancer:
- Level 23 – Fog of Delirium – 30 damage every 5 seconds for 20 seconds.
- Level 29 – Hallucinatory Winds – 60 damage every 4 seconds for 20 seconds.
- Level 36 – Torrent of Dementia – 88 damage every 4 second for 20 seconds.
- Level 46 – Storms of Insanity – 131 damage every 2.5 seconds for 20 seconds.
- All remaining lower versions remain unchanged.
Necromancer
Deathsight Baseline
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Decrepit Form changes:
- Melee attack speed reduced by 100% while in Decrepit Form.
Deathsight specialization
- Channeled Frenzy (PBAoE), and all subsequent versions, now require Decrepit Form to be active.
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The single target slow has changed as follows:
- Range reduced to 1000.
- Now requires Decrepit Form to be active.
- The Level 2 version, Crippling Exhaustion, now has a RUT of 5 minutes.
Painworking Baseline
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Chthonic Form changes:
- Fixed a bug where ‘Chthonic Armor’ was not dropping upon shapeshifting, thus allowing Spirit and Decrepit forms to have over 400 additional armor factor.
Painworking specialization
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Freezing Howl (AoE damage and slow), and all subsequent versions, now require Chthonic Form to be active.
- The Level 7 version, Freezing Hold, does not require Chthonic Form (Chthonic Form is gained at level 8).
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Summon Death Shredder (pet) now requires Chthonic Form to be active.
- You may exit Chthonic Form once it is used and retain the Death Shredder for its duration.
Death Servant Baseline
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Spirit Form changes:
- Final Blast (bolt) now requires Spirit Form to be active.
- Death Blast (bolt) now requires Spirit Form to be active.
- Melee attack speed is reduced by 100% while in Spirit Form.
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Pets have changed as follows:
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Umbral Aegis
- Now moves at normal movement speed.
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Priest of Arawn
- Now takes maximum damage from melee attacks.
- Heal cast time decreased by .2 seconds.
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Umbral Aegis
Death Servant specialization
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Arawn’s Legion has changed as follows:
- All pets summoned by Arawn’s Legion now take 100% more damage from all sources.
- The pet cap for ranged pets reduced to 8, down from 12.
- Range reduced to 1500, down from 2000.
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Knight of Arawn
- Damage dealt reduced by 50%.
- Health reduced by 5%.
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Handmaiden of Lilith
- Health reduced by 5%.
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Mage of Arawn
- Health reduced by 75%.
- Cast time increased by .5 seconds.
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Tempter of Arawn
- Health reduced by 75%
Spiritmaster
Summon Mastery (Summoning specialization)
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Gates of Valhalla has changed as follows:
- The Pets summoned by Gates of Valhalla now take 50% more damage from all sources.
- The range of which the gates will spawn pets has increased to 1500, up from 750.
- Duration reduced to 60 seconds, down from 2 minutes.
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Pets have changed as follows:
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Spirit Warrior
- Now moves at normal movement speed.
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Spirit Shaman
- Now takes maximum damage from melee attacks.
- Heal cast time decreased by .2 seconds.
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Spirit Warrior