A few hot and ready bug fixes and adjustments, mostly involving A Dragon's Curse campaign, are below! We'll have some more class-centric changes coming in the next week or two, so stay tuned and keep sending in your feedback!
Items
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Doppelganger Shards and Magic Orbs can now be used anywhere, including the capital cities and housing zones.
- This fix should also address the issue with stealth classes that could sometimes /use these shards or orbs and then stealth and not receive their items.
- Nearsight cures will now only remove the nearsight aspect of the Golden Scarab's Vest proc and not the snare and shapeshift too.
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The following Curse Chapter 9 set bonuses should now properly apply their respective ability upgrades (many of these have been fixed since before the new year but are being retroactively noted):
- Bainshee
- Eldritch
- Spiritmaster
- Sorcerer
- Valkyrie
- Wizard
- Healer
- Scout
- Minstrel
- Reaver
- Several Curse Chapter 9 chestpiece and leggings icons have been corrected to display the appropriate armor slot.
- Heal procs on Curse Chapter 9 armors should now all fire properly.
- Necromancer Bloodlord's Armor should no longer drop as "tattered" from the Curse Chapter 9 instance.
- Valewalker's set bonus has been increased from +33% to +66% additional absorption.
A Dragon's Curse Campaign
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All realms Chapter 10:
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Encounters now award area credit.
- Please note that to receive area credit, players must be within the magical barriers that are active during the encounters.
- These encounters will no longer grant credit to any battlegroups that are setup.
- It is no longer possible to receive the glove reward without first completing Chapter 6's quest.
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Encounters now award area credit.
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All realms Chapter 8:
- Encounters now award area credit.
- The countdowns between attack waves have been reduced from 30-300 seconds down to 30-60 seconds.
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Albion Chapter 9:
- Janus should always reset his encounter properly now.
- Some of the normal mobs and Albion's 9.3 encounter have had their difficulties reduced to better align their difficulty with the Midgard and Hibernia versions.
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All realms Chapter 7:
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Encounters now all award area credit.
- Please note that to receive area credit, players must be within the magical barriers that are active during the encounters.
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Encounters now all award area credit.
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Albion Chapter 7:
- The barrier will now properly reset when the encounter is completed.
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Albion Chapter 6:
- Morella's ability to mesmerize has been removed.
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Midgard Chapter 6:
- The Dark Oracle and Dark Drakulv will no longer aggro as a group.
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Hibernia Chapter 6:
- The Glimmer Ghoul and Dark Glimmer have been relocated to alleviate line-of-sight issues.
- Additional instructions have been added to direct players to the proper pathway upon clearing the second area in Aerus City.
- Avriels have had their difficulty reduced slightly.