Midsummer, Traveling Merchants, and Hot Fix Notes

Posted by John Thornhill | 2018 Jul 26 11:58 -0400 GMT

Midsummer Event update: The Spirit of War's Mark buff now applies to all players in the same zone that the Spirit of War is in, instead of just in a radius immediately around the keep. This also extends credit out to the entire zone for the [Midsummer] Spirit of War kill-quest. Happy hunting!


The Midsummer celebration is upon us with a brand new event! Midsummer and the traveling merchants will run from today, July 26th, 2018, through August 28th, 2018.

Read on for the full notes, including some Hot Fixes which are now live!

Midsummer Event


A brand new Midsummer Event is now live!

Find and speak with the following NPCs to participate:
  • Guy in Albion's strength relic town (Catterick Hamlet)
  • Garmr in Midgard's strength relic town (Godrborg)
  • Salle in Hibernia's strength relic town (Criar Treflan)

The event is made up of 2 stages:

  • During Stage 1 of the event, level 50 characters will be offerred the [Midsummer] Dragon Eggs quest from Guy, Garmr, or Salle.
    • Each completion of this quest grants 1,000 realm points!
  • The first realm to complete 150 of the [Midsummer] Dragon Eggs quests wins the first stage!
    • When one realm wins, the other 2 realms' progress is not lost and they can pick up where they left off after stage 2 is complete and the event has reset.
    • After a realm wins, no realms will be able to turn in the [Midsummer] Dragon Eggs quest again until the next stage is completed and the event has reset.
    • Players can speak with Guy, Garmr, or Salle in their relic towns to check the event's current [status].
When a realm completes Stage 1, Stage 2 begins.

  • During Stage 2 of the event, level 50 characters will be offerred the [Midsummer] Spirit of War quest from Guy, Garmr, or Salle. A Dark Dragon will spawn and CAPTURE one of the following enemy realm keeps:
    • Albion is victorious: Nottmoor Faste, Blendrake Faste, Hlidskialf Faste, Dun Crimthainn, Dun Bolg, or Dun da Behnn
    • Midgard is victorious: Caer Berkstead, Caer Erasleigh, Caer Sursbrooke, Dun Crimthainn, Dun Bolg, or Dun da Behnn
    • Hibernia victorious: Caer Berkstead, Caer Erasleigh, Caer Sursbrooke, Nottmoor Faste, Blendrake Faste, or Hlidskialf Faste
    • The captured keep is chosen randomly.
      • However, a keep can only be captured if the winning realm does not already own it.
  • Dark Dragons repeatedly destroy the outer walls of any keep they are flying over.
    • For the duration of this event, keep walls on all keeps will not provide realm points when repaired. Keep doors still provide realm points when repaired.
  • Once a keep has been captured by the Dark Dragon, any realm can take it and defend it.
    • Once a realm has taken the keep, the keep behaves as normal and the Dark Dragon will not ever re-capture it; however the outer keep walls will still be repeatedly destroyed as long as the Dark Dragon is alive.
  • The Spirit of War will spawn to battle the Dark Dragon at the keep.
    • Players that fight within the same zone that the Spirit of War is currently in will receive the "Spirit of War's Mark" - a 75% realm point buff that lasts 30 seconds and refreshes instantly so long as you remain in the same zone.
      • This buff does not stack with or overwrite Buggane's Folly or Lone Wolf buffs; however if either of those buffs are currently active they will need to be dropped for the Spirit of War's Mark buff to affect the character.
  • Once a Dark Dragon has spawned and captured a keep, the [Midsummer] Spirit of War quest will become available from Guy, Garmr, and Salle.
    • This quest asks players to earn 25 enemy realm kills while they have the Spirit of War's Mark buff active.
      • Players can also receive the quest by heading to the keep that the Spirit of War is flying above (8,000 units). 
    • To receive quest kill credit, players will need to fight in the same zone that the Spirit of War is currently in.
    • Complete this quest to earn the Midsummer's Triumphant Wrap!
  • After the Dark Dragon and Spirit of the War have battled over a keep for 45 minutes, the Spirit of War will summon Dragon Ballista siege weapons that can be used to kill the Dark Dragon.
    • These Dragon Ballista will do negligible damage to everything except the Dark Dragon - but beware, the Dark Dragon doesn't like their attention!
    • Killing the Dark Dragon will cause the inner keep to be destroyed and it's door to be opened!
    • Once the Dark Dragon is killed, the Spirit of War will only remain so long as there is still a battle being waged at the keep.
  • If, after roughly 3 and a half hours, the Dark Dragon has not been killed, it will retreat from the battlefield.
    • Once the Dark Dragon has retreated, the Spirit of War will only remain so long as there is still a battle being waged at the keep.
    • If the Dark Dragon retreats, the inner keep and its door are not destroyed.
  • Once the Spirit of War leaves a keep, the event resets and the [Midsummer] Dragon Eggs quest can be obtained and completed again.
Let the siege battles begin!

Traveling Merchants


  • The Traveling Merchants make their return and hawk their wares in the following locations:
    • Albion: just outside Castle Sauvage
    • Midgard: just outside Svasud Faste
    • Hibernia: just outside Drium Ligen

Hot Fix Notes


  • The [Daily] Battle of Buggane's Obelisk quest now grants credit within the entire zone that the obelisk currently resides.
    • As such, the chance for the obelisk to spawn in Ellan Vannin has been lowered slightly. It still has the highest chance but the other locations should happen a bit more frequently now.
  • The Buggane's Obelisk no longer spawns in Emain Macha at the Hibernia maze, instead spawning in Breifine at Cavana's Drift location on the map.
  • The [Daily] A Solo Road has had its requirements changed as follows:
    • Players can now earn 1 solo kill on Ellan Vannin or at any Ruined/Maze area.
    • Players must still earn 5 solo kills anywhere in the Frontiers.
  • Curse Campaign Glove reward /use timers should now behave correctly.